Character: Trinny

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Joined: 21 Sep 2009, 19:33
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Location: Bogota, Colombia

Re: Character: Trinny

Post by Draise » 29 Nov 2018, 21:16

RAYMAN wrote:
09 Nov 2018, 18:32
Hi ! Nope! Im pretty much in the artstation forums now and some time ago stumbled across articles from people in the industry including the makers of Star wars and Blade runner who used it in the film! Its an emerging market! Kitbashing as such isnt comes from plastic kit modeling but its a good idea! Im not related to that site at all just on the fence watching! They have a free test set I think parts of victorian and there is a contest going on until 2019 so the have a sampler of futuristic out now too!!!
They are looking for modelers! This is a growing site there!

Ah right. Good idea. I saw a video on AI and proceduralism, I also think that will be really handy to learn/use. I wouldn't need libraries, but build them (then sell them). Hue hue, my new dark evil plan.

Ok, here is a random video with a DNB mix I made as I ramble over my experimentation on the rigging.

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Re: Character: Trinny

Post by RAYMAN » 01 Dec 2018, 21:29

Wow cool thanks for sharing! Greetings Peter

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