LIGHTWAVE MINUS 101

jamesmc
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LIGHTWAVE MINUS 101

Post by jamesmc » 30 Jan 2010, 20:46

Had to call it Minus 101, because I know less than nothing, sub-zero - I'm so far underwater in my knowlege of LightWave3D that I might as well be snorkeling for oysters at 500 feet!

Anyways, my first project - box - :shock:
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marcel
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Re: LIGHTWAVE MINUS 101

Post by marcel » 30 Jan 2010, 21:32

Very good start! Now you can try to do a sphere! :bananacheers: :lol:
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Re: LIGHTWAVE MINUS 101

Post by clintonman » 30 Jan 2010, 21:35

marcel wrote:Very good start! Now you can try to do a sphere! :bananacheers: :lol:
But watch out, it's tricky. It's called "Ball" instead of sphere.
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Re: LIGHTWAVE MINUS 101

Post by marcel » 30 Jan 2010, 22:11

A ball is a volume. A sphere is a surface. Most of the 3d soft we use are surface 3d soft. Volume 3d soft is used for CAD for resistance materials. If lightwave say ball, maybe it have volume 3d function (?). I know this soft but never try it.
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Re: LIGHTWAVE MINUS 101

Post by jamesmc » 30 Jan 2010, 23:46

Volume and Surface

Yes, that's the way 3D coat works with Voxels. (Voxel sculpt is volume) other tools are for the surface, which after applying change to voxels.

I think LightWave3D refers to surface as the color, texture, shading and perhaps dynamics influences?

The volume being the points, edges and faces.

But not sure, just starting...
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Re: LIGHTWAVE MINUS 101

Post by RAYMAN » 31 Jan 2010, 01:25

marcel wrote:A ball is a volume. A sphere is a surface.
but be carefull 2 spheres are not called balls... even if they are not volumes ! :lol:
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Re: LIGHTWAVE MINUS 101

Post by clintonman » 31 Jan 2010, 03:01

Ya see. I told you it was tricky. If you create a ball in lightwave you are creating a sphere. This is one of the least of some of the crazy names they have for things. I like lightwave but their naming scheme for some tools is not good. I also don't like that it is split into 2 applications(sound familiar anyone?).
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Re: LIGHTWAVE MINUS 101

Post by noko » 31 Jan 2010, 03:34

Does anyone here have any experience with Core? Sounds so much like tS transition I don't know what to think. I am tending towards Modo since it is all new and looks like it is developing nicely without having to worry about old stuff.

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Re: LIGHTWAVE MINUS 101

Post by Steinie » 31 Jan 2010, 05:23

JamesMc, Did you buy Lightwave with intentions of moving on to Core?
I do know that Lightwave has won more Emmys and awards then all the other
3D programs. So I wouldn't laugh at this application too much. I tried using
Lightwave back in the early days and could never get used to the interface.
I bet it doesn't crash as much as trueSpace. Fill us in on your thoughts as you
learn this program James because I am curious to know your opinion of it.

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Re: LIGHTWAVE MINUS 101

Post by marcel » 31 Jan 2010, 09:20

what I love with TS, it can work without dropdown menus. Most software uses this system because it's easier to create a clean interface. But in practice, is tiring to seek functions ceaselessly. These programs use keyboard shortcuts but it is not easy to remember all this. Finally, the interface of TS could be adapted to a touch interface more easily than other software.

what is Core? what is these 2 apps inside Lightwave that you speak?
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