Is texture rotation possible?
- BNG
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Is texture rotation possible?
I want to simulate a texture based helicopter blade rotation on flat 2d rounded plane object by applying an appropriate 2d stock TS texture map. Is it possible and how would one set it up using the material editors key frame animation recorder? Thx, Leroy.
Casual Truespace 3D modeling hobbyist. My Truespace blog and simple 3d Modeling Tutorials for Casual Model Makers.
Re: Is texture rotation possible?
Unfortunatey we can't animate the UV projection in tS.
The workaround is to animate your texture in a Video Editor program, then export the animation in AVI or numbered files, and use these files as texture.
The workaround is to animate your texture in a Video Editor program, then export the animation in AVI or numbered files, and use these files as texture.
- BNG
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- Joined: 16 Oct 2009, 03:26
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Re: Is texture rotation possible?
I found one way to get it done by creating a round plane applying the texture to it and key framing it on the model; sadly the game engine I'm using does not support showing the animation on the model.
Casual Truespace 3D modeling hobbyist. My Truespace blog and simple 3d Modeling Tutorials for Casual Model Makers.