tSX plug-in: tSX Horn
- Fenerit
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Re: tSX plug-in: tSX Horn
The UI is simple as long as one is not shocked by its icons' prompting. An accomplished tree-like interface.
- marcel
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Re: tSX plug-in: tSX Horn
Good but...
The geometry is totally bad. Impossible to edit. Each face are duplicated or not correctly connected.
Create a low poly object and try sds. You will see the error.
The geometry is totally bad. Impossible to edit. Each face are duplicated or not correctly connected.
Create a low poly object and try sds. You will see the error.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
- Fenerit
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Re: tSX plug-in: tSX Horn
Thank you for the feedback. Indeed - like said in the tSXSpring thread - these plug-ins are not perfect yet and I'm still working on them for what concern subdivison and/or point edit at low resolution. This latter is tied to the 0-2pi range and some values would naturally cross-sect the mesh. Because originally I wished the mesh always rounding close, I've experimentized a bit with the computefaceadjacency and its result. These are parametric surfaces and are suited to work best with the jewel deform tools (at least for now).
- Fenerit
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Re: tSX plug-in: tSX Horn
Version 1.1. This version fix the issues pointed out by Marcel. Changed method, the resolutions are now unifyed under one. Below a screen-dump where on the left side there is a horn with the least resolution and on the right its SDS refinement.
There is also a tS 6.6 version inside.
Still I'm working on these...- Fenerit
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Re: tSX plug-in: tSX Horn
Version 1.2. This version is the reference version for what concern the gometry: it is correct also in point edit mode and the face can be added to the "base". It is a bit different from the previous in the surface generation.
The tSXSpring plug-in will be updated soon.- Cellulo
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Re: tSX plug-in: tSX Horn
Thanks Fenerit.
- marcel
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Re: tSX plug-in: tSX Horn
Thank !
Yes with the bad geometry It was impossible to create a face to the base. Now this plugins seem to be useful.
Not tested because I see that on my smartphone.
Try it tomorrow.
Yes with the bad geometry It was impossible to create a face to the base. Now this plugins seem to be useful.
Not tested because I see that on my smartphone.
Try it tomorrow.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
- marcel
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Re: tSX plug-in: tSX Horn
It will be interesting to have a "preview" of the result before to add the object on the scene.
Not realtime but imagine each time you change a data you erase the object and create a new object with the New data. "Add" is only to stop to erase object then you can add a second object on the scène.
Just an idea to have a better plugin.
Not realtime but imagine each time you change a data you erase the object and create a new object with the New data. "Add" is only to stop to erase object then you can add a second object on the scène.
Just an idea to have a better plugin.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
- Fenerit
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Re: tSX plug-in: tSX Horn
openGL WIP...marcel wrote:It will be interesting to have a "preview" of the result before to add the object on the scene.
Not realtime but imagine each time you change a data you erase the object and create a new object with the New data. "Add" is only to stop to erase object then you can add a second object on the scène.
Just an idea to have a better plugin.