Blender Booleans...

Post Reply
User avatar
RAYMAN
Captain
Posts: 2506
Joined: 21 May 2009, 18:56

Blender Booleans...

Post by RAYMAN »

Hi many of you will know that I love to model with boolean operations! Those are in many poly software cases only partly implemented! I therefore used nurbs and cad software and Sketchup pretty often because you dont dont run into problems with messed up geometry! Modeling with boolean operations was always considered dirty modeling!
Well some guys like master xeon creator of Kitops etc have developed plugins that master boolean operations much better! In some cases though you had to move your cutters a wee bit to get clean results!
Well finally from 2.91-2.92 onwards the boolean developer branch is merged into the master branch ..and hurray we are getting nurbs style modeling for Blender!
A real big thing! 😊Probably the biggest step!
With Hardops Kitops...Meshmachine etc we are getting Sketchup like modeling into core Blender!😊

https://blenderartists.org/t/new-boolean/1245336/111
Post Reply