Froo vs. the Wormhole
Posted: 09 Feb 2019, 17:08
Hey everybody!
Well you probably won't believe it, but here's why I have been gone so long.
I fell into a wormhole. Yep. See, I was wondering why we keep ending up with missing socks
in the laundry and I discovered the reason - wormholes. They're usually juuuuust big enough for a single
sock to fall through. Weeeeell, this one was so big I just got sucked in. Let me tell ya... it's CRAZY out there
in the universe!
How is everyone doing? I took 3 weeks off for vacation during the holiday season, starting Dec. 14 2018.
I come back to work January 7 2019, and they laid me off! A-hahaha whaaat? Honestly, I truly did not care. At All.
Why? The job had just gotten so boring for too long... too many years. ust makin sausage (figure of speech), every day... boooring, depressing. They were complaining about my job performance. Hm I wonder why... maybe because grunting out steaming mounds of numbers and text is not interesting to me... hm.... I was already searching for another job and had
two job interviews setup for later in January anyway. At the 'layoff' meeting I was thinking, yeah yeah bla bla BLA just give me my severance and I'm gone, kay? So anyway.
The first interview was a flop. At the end they asked, do you have any questions for us? My initial impulse was to say: yeah, where's the exit? The second interview was spectacular. And I got the job! They made me an offer I could not refuse. Check this out. I will be writing plugins for CREO, a solid modelling application. I, and the users, will be modelling what will become real world objects, parts, that compose spacecraft. We're talking project ORION - the manned mission to Mars, amongst other projects. So, heck yeah I am excited about it! The plugins for trueSpace that I created way back when - I used those as part of my pitch to them. I told them, I have related experience already. I even brought a hardcopy of the OBJ Exporter code for the Workspace side. I didn't show it to them, but I had it just in case. I start in just about 2 weeks.
In addition to the new job, Nellja and I are working hard on The Voice Ranch (www.VoiceRanch.com), booking Voice Over work for ourselves and others. Fun stuff! Several of our talent can be heard in the game, Ancestors:Legacy from Destructive Creations. A lot of yelling is involved; I warn the talent ahead of time, to be sure they are ok with doing that for 1.5 to 2 hours per session.
Alrighty, talk soon everybody!
Froo / Jason
www.VoiceRanch.com
Nellja
www.NelljaAllen.com
Well you probably won't believe it, but here's why I have been gone so long.
I fell into a wormhole. Yep. See, I was wondering why we keep ending up with missing socks
in the laundry and I discovered the reason - wormholes. They're usually juuuuust big enough for a single
sock to fall through. Weeeeell, this one was so big I just got sucked in. Let me tell ya... it's CRAZY out there
in the universe!
How is everyone doing? I took 3 weeks off for vacation during the holiday season, starting Dec. 14 2018.
I come back to work January 7 2019, and they laid me off! A-hahaha whaaat? Honestly, I truly did not care. At All.
Why? The job had just gotten so boring for too long... too many years. ust makin sausage (figure of speech), every day... boooring, depressing. They were complaining about my job performance. Hm I wonder why... maybe because grunting out steaming mounds of numbers and text is not interesting to me... hm.... I was already searching for another job and had
two job interviews setup for later in January anyway. At the 'layoff' meeting I was thinking, yeah yeah bla bla BLA just give me my severance and I'm gone, kay? So anyway.
The first interview was a flop. At the end they asked, do you have any questions for us? My initial impulse was to say: yeah, where's the exit? The second interview was spectacular. And I got the job! They made me an offer I could not refuse. Check this out. I will be writing plugins for CREO, a solid modelling application. I, and the users, will be modelling what will become real world objects, parts, that compose spacecraft. We're talking project ORION - the manned mission to Mars, amongst other projects. So, heck yeah I am excited about it! The plugins for trueSpace that I created way back when - I used those as part of my pitch to them. I told them, I have related experience already. I even brought a hardcopy of the OBJ Exporter code for the Workspace side. I didn't show it to them, but I had it just in case. I start in just about 2 weeks.
In addition to the new job, Nellja and I are working hard on The Voice Ranch (www.VoiceRanch.com), booking Voice Over work for ourselves and others. Fun stuff! Several of our talent can be heard in the game, Ancestors:Legacy from Destructive Creations. A lot of yelling is involved; I warn the talent ahead of time, to be sure they are ok with doing that for 1.5 to 2 hours per session.
Alrighty, talk soon everybody!
Froo / Jason
www.VoiceRanch.com
Nellja
www.NelljaAllen.com