trueBlue wrote: ↑
23 Nov 2018, 15:54
Has anyone tried the RIB file generated from Dribble with the 3Delight Standalone 64 bit version?
Yeah, it WORKS !
I thought the i-Display standalone was broken because you can't load RIB files from the program. But the workflow is different. You should not open the standalone renderer first.
To render a RIB file made from Dribble, you just have to right-clic the RIB file in Windows Explorer to open the context-menu and clic the Render with 3delight
It quickly opens a DOS window then the I-Display standalone window opens and the render starts and... IT'S FAST !
It is not only fast, it also allows for large texture rendering. I tried to paint an object in trueSpace with a photo from my Lumix G80. In trueSpace, Lightworks renders it all black because it can't handle texture files larger than 2048 pixels. Now with the standalone 3Delight renderer, I can paint with a 5200 x 3419 pixels wide texture and IT RENDERS !
Next, I've made an other test with hi polygon object. Load a cube in the scene, clic Quad Divide tool several times until my cube get 98304 faces.
- Try to render in Dribble inside trueSpace and it crashes because of the 2Gb RAM limit.
- Try to save as RIB and render from the standalone and IT WORKS !