Final trueSpace7.61 Beta 8 Std Unofficial Update

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clintonman
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by clintonman »

trueBlue wrote: 06 Apr 2021, 17:12 See if this new View icon LMB & RMB scripts works for you
Also check the new Synchronize button to see if Model's View from Object works
Steps
Open a floating Model view
With the main view or another floating 3D View active, press the Synchronize button

If this does not work maybe I need to remove the View icon from the Camera panel.
Or make it work with all opened windows
This would break being able to independently View from floating 3D Views
Don't see much happening with those steps. Am I supposed to press the View button? Does the view button have something to do with the synchronize.
"If this does not work..." I don't know what I'm supposed to be looking for. Maybe it works and I just don't know it.
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

Maybe why it does not work for you and works for me, is I have my View from Object in Model as a separate icon in my configuration
View from Object.png
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

Test Update 35 for trueSpace7.61 Beta 8 Std Unofficial Update

April 7, 2021

Recommend that you completely Uninstall and Install trueSpace7.61 Beta 8 Standalone to a clean directory before installing this update. If you applied the previous Test Update to a clean directory, you do not need to Uninstall trueSpace7.61 Beta 8 Standalone before applying this new update.
This is a Beta Pre Release for TESTING the below updates and the included previous updates

Update

Desktop
Synchronize & Protect Workspace button script
Add
if(Node.SubObjectCount('/D3DView')==0) return;

Lights
All Spot & Projector lights View button script
Add
D3DView.SetActiveCamera('%THIS_NAME%', '{2C152F81-45A2-4035-8896-9E49D60C8A7A}')

Cameras
All Cameras
Update
View button script
Fix if the active window is not a 3D Window
Remove Camera panel from the Stack/Panel
Open floating Camera panel
Status message "Select a 3D Window"
Workarounds
Use the floating Camera panel and select a 3D Window first
With a Camera and 3D Window selected use trueSpace's Set Camera
Left click the Camera's widget FOV

Synchronize button script
Fix if the active window is not a 3D Window
Remove Camera panel from the Stack/Panel
Open floating Camera panel
Alert "Synchronize is Deactivated Select a 3D Window and then press the Synchronize button"
Workaround
Use the floating Camera panel and select a 3D Window first
Unresolved issues:
On | Off button control does not reset
Workaround
Press Deactivate and then Synchronize
tSbridge command "View from Object" is unreliable at first attempts
Workaround
With the Camera selected, press the View from Object in Model, or LMB click the View icon in the Camera panel

preobjects
PostProcess.RsObj
Update
Edit controls
Removed Update on change

Layouts
All layouts
Update
Postprocess.RsObj
Removed Update on change

Postprocess library
Update
R2TexturePostProcessing.RsObj

Set Postprocess Color Key.RsObj
Updated the Set - Active Window Postprocess button script
Set PostprocessColor panel.png
Set PostprocessColor panel.png (6.28 KiB) Viewed 2154 times
Objects - tS7.61 Update objects library
Background Image Camera.RsObj
Updated
View button script
Removed synchronization
Updated the toolbar button LMB & RMB commands
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

Test Update 36 for trueSpace7.61 Beta 8 Std Unofficial Update

April 21, 2021

Recommend that you completely Uninstall and Install trueSpace7.61 Beta 8 Standalone to a clean directory before installing this update. If you applied the previous Test Update to a clean directory, you do not need to Uninstall trueSpace7.61 Beta 8 Standalone before applying this new update.
This is a Beta Pre Release for TESTING the below updates and the included previous updates

Update

Toolbars
File/Save
If nothing selected, Unselect and put scene name into dialog
If multiple objects selected, select first selected with status message "Saving Cube..."
Cube being the first selected object in this case

File/Save As Scene
Unselect and put scene name into dialog

File/Save As Object
If nothing selected, status message "Select an Object" and do not open Save As Object panel
If multiple objects selected, select first selected with status message "Saving Cube..."
Cube being the first selected object in this case

NURBSScripts
NURBSUtilities/Misc
Add
Show All CP Meshes
NURBS Misc Show all CP Meshes.png
NURBS Misc Show all CP Meshes.png (11.04 KiB) Viewed 2102 times
Constraint Scripts
All Constraint Scripts/unDoIt script(s)
Add
RsApp.ClearHistory()
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by clintonman »

trueBlue wrote: 21 Apr 2021, 10:40 Toolbars
File/Save
If nothing selected, Unselect and put scene name into dialog
If multiple objects selected, select first selected with status message "Saving Cube..."
Cube being the first selected object in this case
Haven't tested yet but won't that stop saving a selection into .x and .dae files, and stop saving of a set of lights?
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

I just tested saving a selection of lights as RsSLgts which still works
Actually no selection is necessary
Edit: You are right Exporting dae or x files supports multiple selected objects
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

Test Update 37 for trueSpace7.61 Beta 8 Std Unofficial Update

April 21, 2021

Recommend that you completely Uninstall and Install trueSpace7.61 Beta 8 Standalone to a clean directory before installing this update. If you applied the previous Test Update to a clean directory, you do not need to Uninstall trueSpace7.61 Beta 8 Standalone before applying this new update.
This is a Beta Pre Release for TESTING the below updates and the included previous updates

Update

Toolbars

File/Save As Scene
Unselect and put scene name into dialog

File/Save As Object
If nothing selected, status message "Select an Object" and do not open Save As Object panel
If multiple objects selected, select first selected with status message "Saving Cube..."
Cube being the first selected object in this case

NURBSScripts
NURBSUtilities/Misc
Add
Show All CP Meshes
NURBS Misc Show all CP Meshes.png
NURBS Misc Show all CP Meshes.png (11.04 KiB) Viewed 2099 times
Constraint Scripts
All Constraint Scripts/unDoIt script(s)
Add
RsApp.ClearHistory()
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by clintonman »

Attached are updated HideCameraAndLights and ShowCameraAndLights commands.

They don't change any node connections and only set the visibility once so it should be more compatible with the undo system.
The previous version didn't work with selected cameras or spotlights. Just selecting them or being selected prevents hiding them.
During the hiding it will deselect cameras and spotlights, things that contain the Object hider, so they will behave and become invisible.
Attachments
HideCameraAndLights_16.RsObj
(9.64 KiB) Downloaded 106 times
ShowCameraAndLights_01.RsObj
(6.96 KiB) Downloaded 103 times
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

Awesome!
I like the smart way you are deselecting Spot lights & Cameras :worship:
Thank you
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

Test Update 38 for trueSpace7.61 Beta 8 Std Unofficial Update

April 23, 2021

Recommend that you completely Uninstall and Install trueSpace7.61 Beta 8 Standalone to a clean directory before installing this update. If you applied the previous Test Update to a clean directory, you do not need to Uninstall trueSpace7.61 Beta 8 Standalone before applying this new update.
This is a Beta Pre Release for TESTING the below updates and the included previous updates

Update

Toolbars

Map Displacement
Optimize Triangulation
Soft paint brush
Updated to work with NURBS

NURBSScripts
Freeze Curve

Commands
Hide Camera & Lights
Show Camera & Lights
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