Final trueSpace7.61 Beta 8 Std Unofficial Update

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trueBlue
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
February 19, 2020

Postprocess library
Postprocess library.PNG
Postprocess library.PNG (11.71 KiB) Viewed 3161 times
Update RsD3DBloomFilter.RsObj 'Script to update the RsD3DBloomFilter.fx'
Update RsD3DBloomFilter.PNG
Update RsD3DBloomFilter.PNG (7.17 KiB) Viewed 3163 times
Set Postprocess Color Key.RsObj 'Author Clinton Reese'
Set Postprocess Color Key.PNG
Set Postprocess Color Key.PNG (2.99 KiB) Viewed 3162 times
Scene Animator FX.RsObj
Set Postprocess Color Key is incorporated
Scene Animator FX.PNG
Postprocess Glow.RsScn

preobjects
PostProcess.RsObj Edit: Looks like the Postprocess panel did not update. Need to update the Layouts. UGH!
Add
Reset
Scrubbers

D3D
Add
RsD3DBloomFilterORIGINAL.fx
RsD3DBloomFilterGLOW.fx
RsD3DBloomFilterORIGINAL - Copy.fx
RsD3DBloomFilterGLOW - Copy.fx

Widgets
Tools
Bake Keyframes
Add
Current Frame

Spot light widget
Add
Offset - Object Navigation Widget 'Includes Auto Keyframing'
Angle 'Includes Auto Keyframing'

Materials - DX9
Add
D3D Constant Color
D3D Constant Alpha

D3D V Ramp & D3D U Ramp
Remove Key script
Add
if(key == 0) return;

Material Editor
Updated 2/16/2020

ctrlSelectionGroup/toggleCTRL script
Add
sel = Node.Selection()
if(!sel) { return; }
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trueBlue
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
February 19, 2020

Updated all Layouts with updated
Postprocess panel
Add
Reset button
Scrubbers
Postprocess panel.PNG
Postprocess library
Add
PostProcessing panel 'Use with Render to Texture'

All possible by adding Clinton's Post Process modification for trueSpace7.61 :worship:
http://clintons3d.com/plugins/truespace ... ocess.html
Steps to use the new RsD3DBloomFilter
Open the Postprocess library
Run the Update RsD3DBloomFilter script
Restart trueSpace
Open the sample Postprocess Glow scene
Select the Set button on the Set Postprocess Color Key panel
In Settings/Postprocess select the Bloom check box
Adjust the Bloom Intensity & Glow Intensity
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trueBlue
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
February 23, 2020

Widgets/Edit
Default context 'Widget'
* Ctrl + X + LMB click in 3D Space = Cut selected object
* Ctrl + V + LMB click in 3D Space = Paste last Cut object

PostProcess.RsObj
Updated some of the scrubbers

Material Editor
D3D Material Converter
TempStorage
Removed the shaders

Desktop
Button control on the left of the Scene name
Add
LMB click
Get current name and add it to the SceneName attribute
RMB click
SceneName = Space 3D

Postprocess library
Updates
Scene Animator FX
R2TexturePostProcessing
Set R2TexturePostProcessing Color Key

Set Postprocess Color Key

Add

Code: Select all

if(Node.Exists("/Project/Windows Manager Space/Frame Window, 1/Postprocess"))
return "/Project/Windows Manager Space/Frame Window, 1/Postprocess";
Note:
This enables you to apply the Set Postprocess Color Key to a New 3D Window. Only one.
When trueSpace opens a new 3D Window, the Postprocess panel does not exist until you select the 3D Window with the Settings tab opened. If you want to have the new 3D Window with Postprocess Color Key and not the scene, here is the steps.
1.)Do not apply the Set Postprocess Color Key to the scene!
2.) Open a new 3D Window with the Settings tab opened and make sure it has a Postprocess panel.
3.) Set the Postprocess Color Key.
If you close the 3D Window, you will have to apply the steps again.
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
February 27, 2020

D3D_Render_Grp / D3D_Render - Author Clinton Reese
Add
Reset all Default Settings button

UnRegisterAll
Add
Node.Value("/Scripts/CustomCommands/D3D_Render_Grp/D3D_Render", "ExitCommandNode") = ""
Node.Value("/Scripts/CustomCommands/D3D_Render_Grp/D3D_Render", "EntryCommandNode") = ""

Library
Particle System - Author Clinton Reese
These scripts are amazing! A million possible uses are possible. Thanks Clinton! :worship:
ParticleUI.PNG
ParticleUI.PNG (4.06 KiB) Viewed 3120 times
System = Activity
Start - Stop - Reset

Animation
time = Animation Time 'Add time in the Animation Editor'
Animate / System = Preview Animation 'Toggle'
Render / System = D3D Render to File 'Toggle'

Postprocess
Update
Scene Animator FX.RsObj

Objects - tS7.61 Update objects
Updates
tS761 Scene Animator.RsObj
CreateBillboard.RsObj
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
February 28, 2020

Library
Postprocess
Update
Scene Animator FX.RsObj
Rosetta.RsScn
PostprocessFX.PNG
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Quadrennial Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
February 29, 2020

Main2 toolbar
Add
Quad Window icon
Quad Window icon.png
Quad Window icon.png (30.15 KiB) Viewed 3112 times
LMB Opens the Quad Window
RMB Saves the Quad Window's user modifications

With the Quad Window open, you can change the location, size, individual window's size, Background color, Grid, Scene, and Postprocess settings. RMB click the Quad Window icon to save your settings.
QuadRosetta.PNG
This is an uncluttered version that does not have the top TAB's Library and scene name. All 4 windows do not have scene names and or Workspace Navigation toolbars.
If you switch any of the windows to Model and back to Workspace, the Workspace Navigation toolbar will be recreated. If you open this Quad Window in the 4View layout, all but 3 of the 4View's Workspace Navigation toolbars will close.
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
March 02, 2020

Layout(s)
Add
Scene view in the Stack
New Layouts.png
reset.js
Moved create Project to the top
AnimEditorSceneView.png
Workspace
WorkspaceLayout.png
Update
PointEditToolsBar2
PointEditSelectionBar2


Scripts
Update
D3DView.RenderToFile.Settings.xml
uncheck "Save animation from frame"
check "Save sequence starting with" 0

WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
Hide Show Cameras and Lights.png
Hide Show Cameras and Lights.png (25.73 KiB) Viewed 3079 times
Add
* Hide Cameras and Lights - LMB Hides all Cameras and Lights and RMB Shows all Cameras and Lights.

Library
My Scenes
Add
Scene with Scene Animator

Objects - tS7.61 Update objects
Update
Workspace NAV toolbar.RsObj
Workspace NAV toolbar.png
Workspace NAV toolbar.png (4.95 KiB) Viewed 3070 times
D3D_Render
CheckRenderSettings script
Add
Modal Question
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
March 04, 2020

WinGUID_Bar
New GUID Views RMB commands.png
New GUID Views RMB commands.png (30.86 KiB) Viewed 3064 times
Ortho View icons
Add
RMB click switches to the opposite current Ortho View

View Widget
New View Widget.png
New View Widget.png (1.35 KiB) Viewed 3057 times
Add

Top Right Triangle
LMB click cycles Front, Left, Back, Right, and Perspective
LMB + Drag resets the current View

Bottom Left Triangle
LMB click cycles Nearest Ortho and Perspective
LMB + Drag resets the current View

Updated the two scene spot lights to use the default Lum color picker.
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trueBlue
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
March 05, 2020

Library
Objects - tS7.61 Update objects
Scene Animator.RsObj
Add
Grid
Scene Animator.png
Postprocess
Rosetta.RsScn

Scene Animator FX.RsObj
Add
Grid

My Scenes
Scene.RsScn
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trueBlue
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Post by trueBlue »

New Update for trueSpace7.61 Beta 8 Std Unofficial Update
viewtopic.php?f=55&t=3731
March 07, 2020

Fixed an issue with the Scene Animator's rendering process by updating the RemoteRegister's EntryPoint.
Render button script
Add
Node.Value("%THIS_NAME%/RemoteRegister", "EntryPoint") = "%THIS_NAME%/Scene Animator"
Also isolated the Grid script from the Scene Animator's script.

Library
Objects - tS7.61 Update objects
Update
Scene Animator.RsObj

Postprocess
Update
Rosetta.RsScn

Scene Animator FX.RsObj

My Scenes
Update
Scene.RsScn

New View
Update
Postprocess panel
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