Final trueSpace 7.61 Beta 8 Unofficial Update

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trueBlue
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by trueBlue »

Found another issue
Selecting the Sync from Workspace button before selecting the Activate button starts the process without Protection!
Edit: I think that having a Link Edit view in the layout is going to have to be a requirement.
I have ran out of solutions
tSBridge.SynchronizeObject(Node.FirstSelected())
tSBridge.SynchronizeObject(Node.Selection())
tSBridge.SynchronizeObject(Space.CurrentScene())
All of the above causes problems with multiple selected objects
Unless you have any other ideas
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by clintonman »

trueBlue wrote: 09 Mar 2021, 17:15 Found another issue
Selecting the Sync from Workspace button before selecting the Activate button starts the process without Protection!
Edit: I think that having a Link Edit view in the layout is going to have to be a requirement.
I have ran out of solutions
tSBridge.SynchronizeObject(Node.FirstSelected())
tSBridge.SynchronizeObject(Node.Selection())
tSBridge.SynchronizeObject(Space.CurrentScene())
All of the above causes problems with multiple selected objects
Unless you have any other ideas
I don't see, "Selecting the Sync from Workspace button before selecting the Activate button starts the process without Protection!"
Can you give steps and what to look for?

Are you planning to open a LE view to the scene as part of the process?
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trueBlue
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by trueBlue »

clintonman wrote: 09 Mar 2021, 18:46 I don't see, "Selecting the Sync from Workspace button before selecting the Activate button starts the process without Protection!"
Can you give steps and what to look for?

Are you planning to open a LE view to the scene as part of the process?
Select the Sync from Workspace button
Sync from Workspace.png
Sync from Workspace.png (50.4 KiB) Viewed 1799 times
I was thinking about a Synchronize layout
Screenshot (12).png
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by trueBlue »

@Clinton
This is a very rough different version of Synchronize on how I think it should work
I have only tested the Workspace aspect Activate/Deactivate portion
Three new scripts, Dock, Open LE, and Close
Close is called from the Workspace aspect Activate/Deactivate button script

After selecting the Activate button
Screenshot (14).png
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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trueBlue wrote: 13 Mar 2021, 22:15 @Clinton
This is a very rough different version of Synchronize on how I think it should work
I have only tested the Workspace aspect Activate/Deactivate portion
Three new scripts, Dock, Open LE, and Close
Close is called from the Workspace aspect Activate/Deactivate button script

After selecting the Activate button
Screenshot (14).png
What does the Synchronize Camera button do?
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by trueBlue »

Node.Select(System.ThisOwner())
D3DView.SetActiveCamera('', '')
tSBridge.SuggestTSStateByAlias("SV_VIEW_VIEW_CAMERA")

Been noticing that the Camera can lose focus at times
Also when you switch to Perspective, and or any other views, the camera loses focus and is no longer synching Workspace with Model
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by clintonman »

SyncSideBySide_MultiRuns.jpg
Doesn't work well with multiple runs on the Default aspect. Ended up with several 3D views

Side by side also removes the possibility of using multiple monitors, so I think the old way still needs to be an option.

Is there any advantage to the side by side window runs?
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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As said I only tested this using the Workspace aspect
As we have discussed the recommended why to use Synchronize is to have a Model view in the main view
This side by side should be the same except that they are docked
I have run out of ideas
The layout idea is not working out
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by clintonman »

trueBlue wrote: 14 Mar 2021, 00:28 As said I only tested this using the Workspace aspect
As we have discussed the recommended why to use Synchronize is to have a Model view in the main view
This side by side should be the same except that they are docked
I have run out of ideas
The layout idea is not working out
I also tested in Workspace aspect, didn't see any problems there.
So from what you said above I assume that the code is changing the main view to Model and then opening a new Workspace 3D view docked next to it.
If side by side is an option that can be turned off and on, I have no objection to it.
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by trueBlue »

Nope, it opens the floating Model view and docks with the Main view
If Model is already open, Activate does nothing, so that is an issue
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