Hi all of you
i must rotate all object (tree projection images with alpha) inside a group to have all in front of different cameras for different renderings.
Is there an althernative way (plugin or actions) instead of open the group and assign right rotation to every obj with SJ Cut'n'Paste?
Thanks!
Rotate all objects inside a group
- clintonman
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Re: Rotate all objects inside a group
You can use the look at button but you still have to do one by one. You can make a special object whose only function is to have the items look at it, then you can move that object behind each of the cameras as needed.
- the_ant
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Re: Rotate all objects inside a group
Thanks a lot Clinton(Guru)man !!!
I'll do that as you suggested....though...
....my dream was a button (in a plugin) that could transform an "extra-obj" in a "look-at obj" for all objects
in a group or specific layer...
Do you think someone could have done that (or do in next-future)??.....
I'll do that as you suggested....though...
....my dream was a button (in a plugin) that could transform an "extra-obj" in a "look-at obj" for all objects
in a group or specific layer...
Do you think someone could have done that (or do in next-future)??.....
- spacekdet
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Re: Rotate all objects inside a group
Pretty sure you can assign the camera itself as the look-at target (as long as you create one and aren't just using a viewpoint)
Select each sub-object, Look-At, then click the camera. I think it aligns along the Z axis of the object that 'does the looking' so if your tree planes flip when you assign the Look At target, check their axis orientation (Click the Axis tool to make axes visible/editable; click again to hide/return to object edit.)
It may also make a difference if you are grouping the tree planes as 'Siblings' or 'Children'.
Select each sub-object, Look-At, then click the camera. I think it aligns along the Z axis of the object that 'does the looking' so if your tree planes flip when you assign the Look At target, check their axis orientation (Click the Axis tool to make axes visible/editable; click again to hide/return to object edit.)
It may also make a difference if you are grouping the tree planes as 'Siblings' or 'Children'.
- the_ant
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Re: Rotate all objects inside a group
Never too late to say Thank You ...Spacekdet!
Re: Rotate all objects inside a group
I wonder if tS6.6 SDK would allow for a sort of scripting tool, like the way Photoshop script works.
For example, press a START RECORDING button that would record every action on a given object, like add x meters to location X, add x degrees in rotation Y, expand size x time in Z direction, etc... then store the actions to let the user apply it on an other object, or on each object of a selection.
This would be a very versatile tool ; much more efficient than the SJ Cut'n'Paste.tsx
For example, press a START RECORDING button that would record every action on a given object, like add x meters to location X, add x degrees in rotation Y, expand size x time in Z direction, etc... then store the actions to let the user apply it on an other object, or on each object of a selection.
This would be a very versatile tool ; much more efficient than the SJ Cut'n'Paste.tsx