Trying to export some pretty complex object files. Any recommendations about final preparations for doing so? Do Booleaned or Glued parts make a difference? Should bump maps for displacement in other programs be excluded from the export? I save them as obj + matl files. What preferences should I set in TS and the Obj. Export plugin? Pose Ray freaks out when I try to load them. Probably a simple path to do this, but some direction would help.
What attachments, if any are allowed in forum? Wouldn't take Cob. or Scn.
Technical questions, etc..
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