Memory and the big file

Technical questions, etc..
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marcel
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Re: Memory and the big file

Post by marcel »

Bryce is a 32 bit software but it can render big scene. Here is a sample with 75 000 000 polygons :
http://united3dartists.com/forum/do ... &mode=view" onclick="window.open(this.href);return false;
Design - illustration - Animation
http://www.crea-vision.fr

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marcel
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Re: Memory and the big file

Post by marcel »

Another sample with free soft. Modeled with TS, imported to Sculptris to finish and rendered with Bryce (ambiance and dof). Import/export with COB.
http://united3dartists.com/forum/do ... &mode=view" onclick="window.open(this.href);return false;
Design - illustration - Animation
http://www.crea-vision.fr

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marcel
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Re: Memory and the big file

Post by marcel »

You can combine two renders, Bryce for the background and TS for the model (modeled and render with hdri). Here is a sample :
http://united3dartists.com/forum/do ... &mode=view" onclick="window.open(this.href);return false;
Design - illustration - Animation
http://www.crea-vision.fr

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marcel
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Re: Memory and the big file

Post by marcel »

Simple, easy and you don't need money. ;)
Design - illustration - Animation
http://www.crea-vision.fr

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Rhino169
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Re: Memory and the big file

Post by Rhino169 »

Marcel...wow those models are awesome Great work. I will get those 2 3d programs..Bryce ans Sculptris THANKS! :bananacool2:


Knocking out one of trueblue's suggestions

Can I render the full scene in workspace?

YES! Render to file worked, but only up to a maximum WUXGA - 1920 x 1200 and also HDTV - 1080p 1920 x 1080.

Any higher and I got an error / warning message about reducing things down from TS7.61.

image below:
Attachments
full pendants2 small.jpg

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Draise
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Re: Memory and the big file

Post by Draise »

I find the DirexctX preview engine on WS to work nicely, I have rendered 4K images from it before. But that is cause the graphics card can hack it. I could not do 6-8K images.

For larger sizes, try the custom size and define the width and depth.

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trueBlue
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Re: Memory and the big file

Post by trueBlue »

Here is another idea that may help.
3D Record your scene (Start and (Stop Record ASAP)) and save to your Library as a RsRcd file format.
Should reduce the file size by alot.
Always exit trueSpace7.61 with a clean (New Scene).

With a new trueSpace session:
Open your RsRcd file.
Can you Render to File at a larger image size?

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Rhino169
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Re: Memory and the big file

Post by Rhino169 »

Marcel,

Thanks for the info on Bryce....

YES! Bryce handles the model like it is a little sized model. Quick to render, easy to import & easy to move model.

I only need to learn the commands and interface..seems a bit different than truespace.

Next I will try the other software you mentioned.

Question: What is it about truespace that limits it from handling larger files like Bryce can?

Here is a quick render:
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Pendant Bryce1.jpg

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Rhino169
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Re: Memory and the big file

Post by Rhino169 »

Ok...new question:

I am exporting out of Bryce into a .dxf format.

The imported model from truespace looks fine...exporting out makes my cylinders into what I believe is a triangulated mesh. So the sides of the cylinder go from 16 vertical resolution lines/faces into vertical triangular shapes.

Any idea how to keep the original truespace mesh? :ugeek:

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trueBlue
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Re: Memory and the big file

Post by trueBlue »

I could be wrong but I think trueSpace hides the triangles, unless a user choses to show them.

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