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Re: Models

Posted: 05 Oct 2009, 11:42
by splinters
Sweeeeeeeeet!

Re: Models

Posted: 05 Oct 2009, 22:32
by Steve
splinters wrote:Sweeeeeeeeet!
Best reaction we've had so far

So did a bit of a marathon, made in around 6-7 hours with so many teaks I see "file > save as..." every time I close my eyes

These guns are broken down wrecks, extremely big and old. Hope they're at the same quality of the hawk

Re: Models

Posted: 05 Oct 2009, 22:51
by LeonRegis
Best reaction we've had so far
Scrumptious, pretty, wonderful, amazing, nicely done, lovely, fine!

And now? :lol:

Re: Models

Posted: 06 Oct 2009, 09:07
by Mad Mouse
See... you didn't need me after all ;) textures look good. if a little shiny.

Re: Models

Posted: 06 Oct 2009, 20:48
by Steve
Mad Mouse wrote:See... you didn't need me after all ;) textures look good. if a little shiny.
Fix'd, we did need you, I doubt the map's very...user friendly, and I don't really enjoy texturing
leonregis wrote:
Best reaction we've had so far
Scrumptious, pretty, wonderful, amazing, nicely done, lovely, fine!

And now? :lol:
Maybe the nicest response we've had so far

So here's a view from the other side with less "Supershiney!"
EDIT: Forgot the picture, nice one

Re: Models

Posted: 07 Oct 2009, 22:35
by Steve
Another one down

Re: Models

Posted: 08 Oct 2009, 09:31
by Mad Mouse
Yep... looking good to me.

Re: Models

Posted: 17 Oct 2009, 00:08
by Breech Block
Steve's models amd MM's texturing, wow what a stunning combination. Great work guys. :bananacool2:

Re: Models

Posted: 19 Oct 2009, 23:08
by Steve
just to make you guys aware I haven't forgotten, just doing a bit of a juggling act at the moment. I'll update again soon

EDIT: Here's that update

Thanks to Madmouse for UVmapping those islands for me, a real big help

Re: Models

Posted: 20 Oct 2009, 08:47
by Mad Mouse
Hey that looks really good. Nice texture work. Just a couple of crits.. maybe the scale of the rock is a little large and a little smooth, does this have a bump map yet?