Some 3dsmax plugins source code
Posted: 07 May 2019, 09:06
Here some 3dsmax plugins source code made by Peter Watje, maybe someone can be ported-compiled in tsx file for trueSpace modelside:
http://www.max3dstuff.com/max2.html
unreal game exporter: https://github.com/gildor2/ActorX
Nested layer manager: https://github.com/timhawker
Misc shaders maps: http://www.ylilammi.com/2013/09/berconmaps/
For example, we can rename the *.dlo plugin file in "*.dll" file to open it in resource hacker tool and see the UI of the plugin.
The hair max plugin seem powerful, lots of features.
I know 3dsmax have his own SDK, but maybe there is some coding tips to help making tsx plugin.
http://www.max3dstuff.com/max2.html
unreal game exporter: https://github.com/gildor2/ActorX
Nested layer manager: https://github.com/timhawker
Misc shaders maps: http://www.ylilammi.com/2013/09/berconmaps/
For example, we can rename the *.dlo plugin file in "*.dll" file to open it in resource hacker tool and see the UI of the plugin.
The hair max plugin seem powerful, lots of features.
I know 3dsmax have his own SDK, but maybe there is some coding tips to help making tsx plugin.