Isometric cameras to download (Modeler side)

free scripts, plugins, models, textures
Post Reply
User avatar
Emmanuel
Master Chief Petty Officer
Posts: 550
Joined: 14 Jun 2009, 06:47

Isometric cameras to download (Modeler side)

Post by Emmanuel » 27 Oct 2018, 15:00

I just finished a project to render in isometric style.
That's the first time is do an illustration in isometric/toon style and I like it a lot. TrueSpace is great at such things.
preview airport.jpg
An isometric camera is available in Workspace side, but there is none in Modeler.

I wish I could build a simple tsx to generate isometric cameras and set their size, location, switch the views, etc... but my skills in programming are not sufficient... So I simply created 4 cameras to load in my Modeler scene.

You can download this new Objects Library for Modeler to let you add isometric cameras in your scenes :
Camera ISO.obl.zip
(8.78 KiB) Downloaded 91 times
To install, just unzip the Camera_ISO.obl folder into your trueSpace76/tS/Library directory.
Then in trueSpace, Modeler side, open the Object Library (that's the orange armchair icon), right-clic in the library, in its context menu, choose Load... and pick up the Camera Iso one.
preview airport 4 views.jpg

User avatar
the_ant
Petty Officer First Class
Posts: 72
Joined: 02 Jun 2009, 09:26
Type the number ten into the box: 0
Location: Perugia - Italy

Re: Isometric cameras to download (Modeler side)

Post by the_ant » 28 Oct 2018, 12:59

No words...only...:bananamouse: :superbanana: :bananahi: :worship:

stan
Master Chief Petty Officer
Posts: 500
Joined: 21 May 2009, 17:20

Re: Isometric cameras to download (Modeler side)

Post by stan » 28 Oct 2018, 14:03

was it you who created this tsx?
isotsx.jpg
isotsx.jpg (36.92 KiB) Viewed 2262 times

User avatar
seppgirty
Master Chief Petty Officer
Posts: 343
Joined: 22 May 2009, 03:34
Type the number ten into the box: 0
Location: pittsburgh Pa.
Contact:

Re: Isometric cameras to download (Modeler side)

Post by seppgirty » 28 Oct 2018, 14:18

Very cool. thanks for sharing. Could it be used to make iso tile sets?
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com

User avatar
Emmanuel
Master Chief Petty Officer
Posts: 550
Joined: 14 Jun 2009, 06:47

Re: Isometric cameras to download (Modeler side)

Post by Emmanuel » 28 Oct 2018, 14:47

stan wrote:
28 Oct 2018, 14:03
was it you who created this tsx?
isotsx.jpg
I've made this icon in 2007 yes ; that was a project but I don't think I ever created the tsx you are showing. Perhaps I've sent the PNG to someone who did it... sorry I don't remember. My memory is faulty.

Does this tSX actually works ?

User avatar
Emmanuel
Master Chief Petty Officer
Posts: 550
Joined: 14 Jun 2009, 06:47

Re: Isometric cameras to download (Modeler side)

Post by Emmanuel » 28 Oct 2018, 15:00

seppgirty wrote:
28 Oct 2018, 14:18
Could it be used to make iso tile sets?
Sure. Modeler's snapping and collision tools, plus the grid and a few other tools (like RotateLeft.tsx & RotateRight.tsx, and also the usefull V2M.tsx among others), are turning iso illustration into a child play.

stan
Master Chief Petty Officer
Posts: 500
Joined: 21 May 2009, 17:20

Re: Isometric cameras to download (Modeler side)

Post by stan » 28 Oct 2018, 15:03

The tsx creates one camera view., it looked like you were involved in it.
I'm looking at the maya box widget to see how easy it would be to implement . I find the location move might be the hard part..size should be fine with scroll wheel.
isometric.jpg
isometric.jpg (59.88 KiB) Viewed 2251 times

stan
Master Chief Petty Officer
Posts: 500
Joined: 21 May 2009, 17:20

Re: Isometric cameras to download (Modeler side)

Post by stan » 28 Oct 2018, 21:21

isoview.tsx
(16 KiB) Downloaded 101 times
here is the old tsx for the archive.

User avatar
bitkar
Commander
Posts: 1436
Joined: 16 Mar 2010, 07:14
Type the number ten into the box: 0
Location: Czech Republic
Contact:

Re: Isometric cameras to download (Modeler side)

Post by bitkar » 29 Oct 2018, 10:04

theoretically if you make normal camera and set it far far away and zoom it all the way, the view will look very isometric... could be close to 100% isometric. Or you can glue entire scene and rotate it to render it with side (or top) view camera. It doent matter if you move camera or everything else.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)

Post Reply