Correctionclintonman wrote: ↑04 Oct 2020, 17:24Right, I was going to ask you about that, but forgot. I'll do the same.
I am going to add Space.Unselect() to the Up script
I would also suggest creating an Enable/Disable button that gives indication of it's present state The Close button insures the widget is restored to it's original state
Code: Select all
Node.Value("%THIS_NAME%", "Enable") = 0
Node.ConReset('%THIS_NAME%/Enable', 'Active_Out')
Activity.Run("Scripts/CustomCommands/unSelectable/DeactivateWidgetLocking");
Node.Delete('%THIS_NAME%')