SVG Importer
- clintonman
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SVG Importer
It reads in SVG files and saves the curves in COB format for modelspace/truespace6
http://clintons3d.com/plugins/truespace ... mport.html" onclick="window.open(this.href);return false;
Nov 21, 2015: Small update, now reads polylines
Last edited by clintonman on 21 Nov 2015, 21:24, edited 2 times in total.
Re: SVG Importer
Cool !
Thank you Clinton
Thank you Clinton
- Draise
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Re: SVG Importer
I gave it a whirl with an SVG and got the following error:
I can't load anything...
I can't load anything...
- clintonman
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- Cellulo
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Re: SVG Importer
Thanks Clintonman, is it compatible with tS7.6 full ?
- clintonman
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Re: SVG Importer
Works with tS7.61 full and std.Cellulo wrote:Thanks Clintonman, is it compatible with tS7.6 full ?
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Re: SVG Importer
Ok thanks.
- clintonman
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Re: SVG Importer
Fixed, the error was caused by a known problem. The importer can't handle exponents in the numbers. The update takes small exponent values and makes them zero.
Also the stand alone svg importer won't be updated anymore. All new changes will go into the curves loader found in the curves toolbar.
http://clintons3d.com/plugins/truespace ... urves.html" onclick="window.open(this.href);return false;
BTW, @Draise your sample will import with a very spikey looking curves. That's caused by some kind preview bug for sharp cornerd curves. If you adjust the curve resolution the spikes will disappear. Also if you export to tS cob the spikes don't show in modelspace. I think the "O" spike is a special case and may need adjusting manually.
Also the stand alone svg importer won't be updated anymore. All new changes will go into the curves loader found in the curves toolbar.
http://clintons3d.com/plugins/truespace ... urves.html" onclick="window.open(this.href);return false;
BTW, @Draise your sample will import with a very spikey looking curves. That's caused by some kind preview bug for sharp cornerd curves. If you adjust the curve resolution the spikes will disappear. Also if you export to tS cob the spikes don't show in modelspace. I think the "O" spike is a special case and may need adjusting manually.
- Draise
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Re: SVG Importer
Wow, that was great! Good work!
I will try out your new curves stuff, this one I have not updated in a while. Neato.
Thanks Clinton..
I will try out your new curves stuff, this one I have not updated in a while. Neato.
Thanks Clinton..