Character FK Controls

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clintonman
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Character FK Controls

Post by clintonman » 06 Jan 2014, 21:43

This script is used to help add selection and reset pose buttons for specific joints and to set a group of joints to be posed with a single control. It works with full actors not bare skeletons.

http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;


Demo video direct link

http://www.clintons3d.com/plugins/vids/ ... lsDemo.mp4" onclick="window.open(this.href);return false;
Clinton Reese

http://clintons3d.com

clintonman
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Re: Character FK Controls

Post by clintonman » 11 Nov 2014, 06:36

Small update.

The reset to default pose button script will reset the selected joint and all it's children instead of hard coded to a specific joint.
Clinton Reese

http://clintons3d.com

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Draise
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Re: Character FK Controls

Post by Draise » 11 Nov 2014, 15:20

Very nice. I still haven't used your script to the fullest, but I can imagine it to be useful! I should have used it on my stand rig!

clintonman
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Re: Character FK Controls

Post by clintonman » 01 Oct 2017, 16:35

Update:

will work if actor or skeleton name is changed
works with encapsulated actors
new zero button - needed because built in zero controls not working
general cleanup and easier to use

http://clintons3d.com/plugins/truespace ... trols.html
Clinton Reese

http://clintons3d.com

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seppgirty
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Re: Character FK Controls

Post by seppgirty » 09 Oct 2017, 23:06

This is way above my head but, damn it looks great. Well done clinton. :bananacool2:
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com

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