AWESOME! Tried it out, works like a charm.
That fixed it! Whatever you did. Thanks Clinton, simply the best.
FBX 2 import export
- clintonman
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Re: FBX 2 import export
Great. I got super lucky finding the solution. I'll update the official release to use the new method.
- Draise
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Re: FBX 2 import export
I'm getting hard crashes right now. Why do you think that could be? Which RSX do I use again?
EDIT: been uninstalling, reinstalling, it's just.. cold hard out crashing on export.
EDIT: been uninstalling, reinstalling, it's just.. cold hard out crashing on export.
- clintonman
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Re: FBX 2 import export
I'll see if I can find something this weekend. Does it crash when importing?Draise wrote:I'm getting hard crashes right now. Why do you think that could be? Which RSX do I use again?
EDIT: been uninstalling, reinstalling, it's just.. cold hard out crashing on export.
- Draise
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Re: FBX 2 import export
It does not. It says the import was canceled.
- clintonman
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Re: FBX 2 import export
Go to
http://clintons3d.com/plugins/truespace ... index.html" onclick="window.open(this.href);return false;
Download FBX_2 for trueSpace 7.61 to get the latest installer, click the title
Just below the title is Feb 14 2015 replacement rsx file
Download that, exit truespace and replace the rsx file to fix the import problem
----
I downloaded from the website, installed to a fresh install of truespace and it exports without crashing. When does the crash happen? When you click the button or after the file dialog or after some time has passed? Is it a specific scene or any object in any scene?
---
One thing I did learn is that the rsx files need the runtime libraries, but that has no bearing on your issue.
http://clintons3d.com/plugins/truespace ... index.html" onclick="window.open(this.href);return false;
Download FBX_2 for trueSpace 7.61 to get the latest installer, click the title
Just below the title is Feb 14 2015 replacement rsx file
Download that, exit truespace and replace the rsx file to fix the import problem
----
I downloaded from the website, installed to a fresh install of truespace and it exports without crashing. When does the crash happen? When you click the button or after the file dialog or after some time has passed? Is it a specific scene or any object in any scene?
---
One thing I did learn is that the rsx files need the runtime libraries, but that has no bearing on your issue.
- Draise
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Re: FBX 2 import export
A fresh install.. hmm.......
I have a modified version of TS with Update 3....
Trigger the error by exporting anything, or importing anything, after the save dialogue pops up.
Get the following error when I confirm the name and destination.
I will try reinstall TS and then... get my CTX in and see.. if there is a bad script in there (doesn't uninstall properly?)
I have a modified version of TS with Update 3....
Trigger the error by exporting anything, or importing anything, after the save dialogue pops up.
Get the following error when I confirm the name and destination.
I will try reinstall TS and then... get my CTX in and see.. if there is a bad script in there (doesn't uninstall properly?)
- clintonman
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Re: FBX 2 import export
It's a mystery to me. I did another test on a win8 virtual machine with the fbx export and then with the newer rsx file. It worked here on winxp, win7 and win8 so it's not the windows version. Can you post your scene, any scene and the full path name you're trying to save too?
I would backup the truespace folder before reinstalling that way you don't lose anything if it still doesn't fix it.
I would backup the truespace folder before reinstalling that way you don't lose anything if it still doesn't fix it.
- clintonman
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Re: FBX 2 import export
Update:
removed the old fbx 2013 rsx plugin
fixed a bridge renaming problem when importing by turning the bridge off during import then setting it back to the original value after import is complete
file export dialog name defaults to the selected item name or the scene name
new checkbox for exporting only the seleted items
added batch processing for exporting several items to individual files in one go.
removed the old fbx 2013 rsx plugin
fixed a bridge renaming problem when importing by turning the bridge off during import then setting it back to the original value after import is complete
file export dialog name defaults to the selected item name or the scene name
new checkbox for exporting only the seleted items
added batch processing for exporting several items to individual files in one go.
- clintonman
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Re: FBX 2 import export
Another update:
option to only export keyframes instead of baked frames. This makes for smaller files and faster exports.
exports 3 interpolation types: linear, stepped and cubic(smooth)
It doesn't read the keyframe handles only the type of keyframe .
http://clintons3d.com/plugins/truespace ... index.html" onclick="window.open(this.href);return false;
On a side note I also updated the Clintons3dPlugin.rsx so script can read the keyframe data. It reads the value, the type of interpolation and the angle and length of the keyframe handles. The data is provided in JSON text format so it can be converted to a javascript object.
http://clintons3d.com/plugins/truespace ... index.html" onclick="window.open(this.href);return false;
option to only export keyframes instead of baked frames. This makes for smaller files and faster exports.
exports 3 interpolation types: linear, stepped and cubic(smooth)
It doesn't read the keyframe handles only the type of keyframe .
http://clintons3d.com/plugins/truespace ... index.html" onclick="window.open(this.href);return false;
On a side note I also updated the Clintons3dPlugin.rsx so script can read the keyframe data. It reads the value, the type of interpolation and the angle and length of the keyframe handles. The data is provided in JSON text format so it can be converted to a javascript object.
http://clintons3d.com/plugins/truespace ... index.html" onclick="window.open(this.href);return false;