New script will snap objects together based on face selection.
http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;
Update:
Added a RMB = copy behavior - thanks trueBlue for the copy function
The update is available on the website and here for convenience
Image shows yellow cylinders that have been face snapped into place on the blue torus.Face to Face Object Snapping
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Face to Face Object Snapping
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- install face to face snap Button v1.5.zip
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Last edited by clintonman on 18 Feb 2010, 17:01, edited 1 time in total.
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Re: Face to Face Object Snapping
Hi clintonman, thank you so much for what you
are doing here. i think you and true blue will soon
have ts8 the way you are going.
maybe possible, reformed ts7
thanks again Ralph
are doing here. i think you and true blue will soon
have ts8 the way you are going.
maybe possible, reformed ts7
thanks again Ralph
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Re: Face to Face Object Snapping
Thank you very much men! it seems really cool! Can we snap a group or snap in a face loop?
Thanks
Thanks
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Re: Face to Face Object Snapping
Sorry, but no to both questions. It only works with single mesh objects and only with single face selections.leonregis wrote:Thank you very much men! it seems really cool! Can we snap a group or snap in a face loop?
Thanks
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Re: Face to Face Object Snapping
Anyway it's amazing, keep the good work!
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Re: Face to Face Object Snapping
Face2Face example showing how cool this is.
Thanks Clintonman!
Thanks Clintonman!
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- Face2Face.zip
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Re: Face to Face Object Snapping
Great example Steinie, much better than click and drag to the position, or copy the location of the object and put it there.
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Re: Face to Face Object Snapping
Wow, that's interesting. I wrote it like so:Steinie wrote:Face2Face example showing how cool this is.
Thanks Clintonman!
select 2 objects
push the button
select face on first object
select face on second object
you changed the order and it still works
select 2 objects
enter PE mode
select face on first object
ctrl select face on second object
push the button
Re: Face to Face Object Snapping
This is great Clinton! Thank you!
Since this is a Face to Face Snap tool, I have two suggestions:
1.) Add a script at the end of your chain of scripts that runs this command:
Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'
2.) Make the pivotParent Invisible.
Since this is a Face to Face Snap tool, I have two suggestions:
1.) Add a script at the end of your chain of scripts that runs this command:
Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'
2.) Make the pivotParent Invisible.
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Re: Face to Face Object Snapping
Before the script moves the object it has to exit out of PW mode so why set selection mode to face when it's done?trueBlue wrote:This is great Clinton! Thank you!
Since this is a Face to Face Snap tool, I have two suggestions:
1.) Add a script at the end of your chain of scripts that runs this command:
Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'
2.) Make the pivotParent Invisible.
The pivotParent isn't in the scene after the script is installed. I think you need to remove the installer node from the scene.