MMC Jan. 2011 - Shipwreck

Monthly Modeling Contest
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Finis
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MMC Jan. 2011 - Shipwreck

Post by Finis » 06 Jan 2011, 17:12

Theme: Shipwreck

Rules:
1) Use your own models made for this MMC. No pre-made, purchased, or free models except plants and trees.
2) Using programs or plugins that generate trees, plants, buildings, etc. is allowed.
3) Use any 3D and 2D programs that you have licenses for. 2D programs may be be used for supporting functions such as making textures, post processing for lighting etc., combining with photo background, special effects ...
4) Optional but recommended. Make a work in progress (WIP) thread for your contest entry. Post a link to your WIP in this thread.
5) Post your final image submission in this thread. One image no larger than 800 x 600.
6) You may create as many contest entries as you like but each must be a separate project with its own models, WIP, and final image.

Dates and Deadlines:
- The January 2011 MMC begins today and ends Jan. 26, 2011 at midnight in your part of the world.
- The voting poll will start Jan. 27 and end on Jan. 31.
- The voting poll will allow you to change your vote until it closes.
- The winner will be announced on Feb. 1.

Organization:
- Main contest thread, this thread, contains the theme and rules and contestants should post final images and WIP links here.
- Comments thread. A thread for comments and discussion will be created for this MMC.
- Poll thread. The poll thread will appear later when voting begins.

Prize:
The winner will select the theme and define the rules for the next month's MMC and the winning image will be placed in the MMC Winner's Gallery.

jamesmc
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Re: MMC Jan. 2011 - Shipwreck

Post by jamesmc » 07 Jan 2011, 21:27

Shipwrecked in the Dardunian Sewagus Galaxy

Carrara 8pro, Hexagon, PhotoShop, 3Dcoat

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"Justice is typically considered post-fact; as a means of reciprocity – correcting the scales to provide some equilibrium."

jamesmc
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Re: MMC Jan. 2011 - Shipwreck

Post by jamesmc » 12 Jan 2011, 04:16

Somewhere in the Bermuda Triangle...

Abandoned & Shipwrecked
Carrar 8 Pro, Hexagon, 3DCoat, Photoshop
Ruled Surface (sails); dodecahedron primitive (rock);infinite plane (water); sweep surface (ship); primitive cylinders (masts)

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Lightwave3D Render of Ship Only (same materials used)
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"Justice is typically considered post-fact; as a means of reciprocity – correcting the scales to provide some equilibrium."

jamesmc
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Re: MMC Jan. 2011 - Shipwreck

Post by jamesmc » 12 Jan 2011, 22:59

Same Ship-Shizzle Different Program - This time rendered in Bryce 7 Pro
SSSDP-BRYCE
Image
"Justice is typically considered post-fact; as a means of reciprocity – correcting the scales to provide some equilibrium."

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LeonRegis
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Re: MMC Jan. 2011 - Shipwreck

Post by LeonRegis » 15 Jan 2011, 18:04

I'm in finally :mrgreen:

viewtopic.php?f=50&t=2414" onclick="window.open(this.href);return false;
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jamesmc
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Re: MMC Jan. 2011 - Shipwreck

Post by jamesmc » 15 Jan 2011, 20:54

Yep, another one.

Shipwreck?

No, just the tourist PaddleBoat "The Rolling Sands" doing an upclose drive by one of the the huge sand and gravel quarry dredge "The Ponderous Foot."
Hexagon
Carrara Shaders
Rendered in Bryce 7 Pro
Photoshop to remove some of the cleanness.
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"Justice is typically considered post-fact; as a means of reciprocity – correcting the scales to provide some equilibrium."

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Re: MMC Jan. 2011 - Shipwreck

Post by MikomDude » 21 Jan 2011, 14:39

Well here is my entry: http://united3dartists.com/forum/vi ... 986#p23986 and here: http://united3dartists.com/forum/vi ... 5&start=10

It's not a shipwreck yet and probably never will be since my computer can't handle the model anymore.
However it is a ship and it has totally wrecked my computer so I hope I can still participate in the contest. I will probably not win anyway with all these other cool entries.

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Re: MMC Jan. 2011 - Shipwreck

Post by MikomDude » 22 Jan 2011, 23:52

I spy with my little eye...
shipwreck4.9.1.jpg
Here is a real shipwreck. I managed to work my way past all the problems I had by building or editing each part separately. It took a few crashes and I probably had to redo everything twice (if not more).
Last edited by MikomDude on 23 Jan 2011, 18:44, edited 1 time in total.

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Steinie
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Re: MMC Jan. 2011 - Shipwreck

Post by Steinie » 23 Jan 2011, 05:11

...and you thought I wouldn't join?! Hardy Har Har
I'm going down with the ship you Scurvy Dogs!

Modeled waves with soft-selection brush in workSpace.
Modeled Paper ship and applied textures in trueSpace.
Rendered with VRay about 5-10 minutes render time.

p.s
Notice I said "paper ship" instead of "paper boat" so I wouldn't
get disqualified? :lol:
Attachments
SteinieShip.png
SteinieShipWreckWire.png

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rjeff
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Re: MMC Jan. 2011 - Shipwreck

Post by rjeff » 24 Jan 2011, 13:29

Here is mine.

http://united3dartists.com/forum/vi ... 116#p24116" onclick="window.open(this.href);return false;

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