SMC #66: Body Weapons/Defenses or Camouflage
This SMC has two subjects. Each entry can use one subject or combine them.
Subjects:
- Body weapons/defenses. Fangs, dinosaur club tails, shells, thorns, skunk spray, insect armor, spikes, etc. It can be animal, machine, plant, insect, ...
- Camouflage. Hides something from something by blending in with surroundings.
The Rules:
1) You can use any 3D software you want.
2) Model(s) must be created within a 4 hour time limit.
3) Rendering, Lighting, and Texturing are not included within the 4 hour time limit.
4) You may enter as many times as you wish.
5) Each entry is restricted to 1 beauty render at 800 x 600 pixels.
6) Each entry is also to include a wireframe screen grab (before subdivision if used).
7) Each entry must be clearly named for voting purposes.
8) Each entry must include the time spent, software and render engine used.
Entry Deadline:
Midnight (your local time) on Monday 5th September 2011.
Voting to commence on Tuesday 6th September 2011 and run through Friday 9th September.
Please Note:
This thread is reserved for entries only and a separate thread will be created for members comments.
SMC #66: Body Weapons/Defenses or Camouflage
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SMC #66: Body Weapons/Defenses or Camouflage
The more laws, the less justice. -- Marcus Tullius Cicero
Re: SMC #66: Body Weapons/Defenses or Camouflage
Traffic Control and Camoflauge Protection
Model: Hexagon - 30 minutes on maces
Model: Planes (alpha channel) - carrara 8 Pro (for silohettes and background)
Texture: Xarar Designer 7 , Carrara 8 Pro shaders and Photoshop touchup.
Render: Carrara 8 Pro - 8 minutes
Model: Hexagon - 30 minutes on maces
Model: Planes (alpha channel) - carrara 8 Pro (for silohettes and background)
Texture: Xarar Designer 7 , Carrara 8 Pro shaders and Photoshop touchup.
Render: Carrara 8 Pro - 8 minutes
Walk by faith, not by sight.
Re: SMC #66: Body Weapons/Defenses or Camouflage
Camoflauged Dagger
Model Dagger: Hexagon - 35 minutes
Model Boxes: Carrara 8 Pro - 5 minutes
Texturing: Carrara 8 Pro - Shaders(camouflaughe and metals)
Texture: Xara Designer 7 - scroll design (black)
Post Work: PhotoShop
Render : Carrara 8 Pro - 18 minutes
Model Dagger: Hexagon - 35 minutes
Model Boxes: Carrara 8 Pro - 5 minutes
Texturing: Carrara 8 Pro - Shaders(camouflaughe and metals)
Texture: Xara Designer 7 - scroll design (black)
Post Work: PhotoShop
Render : Carrara 8 Pro - 18 minutes
Walk by faith, not by sight.
Re: SMC #66: Body Weapons/Defenses or Camouflage
FROG GIG
Sometimes you're confident that your camouflauge is good enough. Then comes the great awakening to reality...
Model: Frog - 3Dcoat - 1 hour 35 minutes
Model: Frog Gig - Hexagon - 15 mintues
Model: Water plane and lilly pads - 45 minutes
Texture: Photoshop, 3DCoat (frog), Shaders Carrara8Pro
Render: Carrara8Pro - 15 minutes
touchup: PhotoShop
Sometimes you're confident that your camouflauge is good enough. Then comes the great awakening to reality...
Model: Frog - 3Dcoat - 1 hour 35 minutes
Model: Frog Gig - Hexagon - 15 mintues
Model: Water plane and lilly pads - 45 minutes
Texture: Photoshop, 3DCoat (frog), Shaders Carrara8Pro
Render: Carrara8Pro - 15 minutes
touchup: PhotoShop
Walk by faith, not by sight.