SMC (Speed model Challenge)#47...Flower Vase
This is a Challenge created for any and all users of trueSpace. It was originated as a way to better yourself and others with Modeling inside of trueSpace !
DEADLINE : July 22, 2009 (midnight)
VOTING: July 23 - 28
RULES:
1) Create the model(s) within a 2 hour time limit.
2) You may enter as many times as you wish.
3) Your entry will also include a wireframe screen grab before SDS (subdivision) has been applied. This is included to help others learn modeling techniques.
4) Include time spent, trueSpace version, and Render Engine used with your submission.
5) Post one image per entry at 800 x 600 pixels
6) Render, Lighting, and Texturing are not included within the 2 hour time limit.
Submit Entrys Here...
SMC #47...FLOWER VASE
Re: SMC #47...FLOWER VASE
A little piece of Clarice
well its loosely based on a Clarice Cliff vase but slightly more rugged looking lol (was intentional honest!)
I forced myself to be good and stuck with rendering in TS and not bugger about to much setting the scene that usually takes longer than the model does!
TS 6.6
default renderer
LithUnwrap/PSP textures
whole thing, lights, googling, textures, modeling about an hour
well its loosely based on a Clarice Cliff vase but slightly more rugged looking lol (was intentional honest!)
I forced myself to be good and stuck with rendering in TS and not bugger about to much setting the scene that usually takes longer than the model does!
TS 6.6
default renderer
LithUnwrap/PSP textures
whole thing, lights, googling, textures, modeling about an hour
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Re: SMC #47...FLOWER VASE
Ok im glad to back to modeling
Software used: Truespace 7.61
Render engine: Vray
Modeling: 1h
Postprocess: 15min
Software used: Truespace 7.61
Render engine: Vray
Modeling: 1h
Postprocess: 15min
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Re: SMC #47...FLOWER VASE
okay, mine got trashed, here it is again...
theuns - tSer since 2000
. http://theunsfvo.cgarena.com/" onclick="window.open(this.href);return false; |:.
. http://bluestarcreations.wordpress.com/" onclick="window.open(this.href);return false; |:.
. http://theunsfvo.cgarena.com/" onclick="window.open(this.href);return false; |:.
. http://bluestarcreations.wordpress.com/" onclick="window.open(this.href);return false; |:.
Re: SMC #47...FLOWER VASE
Biker vase
the ideal vase for a biker
TS 7.6
the whole 2 hours, exhaust 10 mins but the flower.......
Yafaray rendered, no idea how long it took I didn't watch!! but it was quite a few attempts.. just abit of support for Jack and all the work
the ideal vase for a biker
TS 7.6
the whole 2 hours, exhaust 10 mins but the flower.......
Yafaray rendered, no idea how long it took I didn't watch!! but it was quite a few attempts.. just abit of support for Jack and all the work
Re: SMC #47...FLOWER VASE
Model time on Vase: 45 min.
Desk quick 30 min.
Texture: Quick Gradient yelow to red with a little smudge for an image map. 15 minutes with glass
I needed more in my MMC so I put it into my scene. Any critique's/tips would be greatly appreciated.
Desk quick 30 min.
Texture: Quick Gradient yelow to red with a little smudge for an image map. 15 minutes with glass
I needed more in my MMC so I put it into my scene. Any critique's/tips would be greatly appreciated.
Re: SMC #47...FLOWER VASE
Tulip
trueSpace 7.6 ModelSpace @ 1 hour / LightWorks Render Engine
trueSpace 7.6 ModelSpace @ 1 hour / LightWorks Render Engine
Re: SMC #47...FLOWER VASE
One more entry for this SMC...
It's some sort of techno-vase with a "sensor" for refilling when the water runs out.
Modeling - 1.5 hours, rendering - about 6 hours (because of the lights and transparent shadows).
All trueSpace 6.6.
It's some sort of techno-vase with a "sensor" for refilling when the water runs out.
Modeling - 1.5 hours, rendering - about 6 hours (because of the lights and transparent shadows).
All trueSpace 6.6.
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Re: SMC #47...FLOWER VASE
Here is mine.
Modeling: 1 hour 57 minutes
Texturing: 36 minutes
Rendering: 44 minutes
Make and texture room and background: about 2 hours
TS 7.6 Modelside, Lightworks renderer, 16790 vertices 273120 polygons
WIP http://united3dartists.com/forum/vi ... ?f=5&t=353" onclick="window.open(this.href);return false;
Modeling: 1 hour 57 minutes
Texturing: 36 minutes
Rendering: 44 minutes
Make and texture room and background: about 2 hours
TS 7.6 Modelside, Lightworks renderer, 16790 vertices 273120 polygons
WIP http://united3dartists.com/forum/vi ... ?f=5&t=353" onclick="window.open(this.href);return false;
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