here's mine..
TS the Praxinoscope took about an hour with textures the main cylinder was textured with the outside image then it was cut out with another cylinder with the animation image on it this mapping the inside so it didn't take long! the rest took about 1/2hr
Its rendered in Dribble as the mirrors where slightly better than lightworks.. carrara was a 100% better but I wanted to stay with TS for this one for a change.. plus in Carrara the outer image needed remapping
SMC 52: Praxinoscope
Re: SMC 52: Praxinoscope
no one else?
if there's no more I'll delcare jamesmc winner tomorrow so he can start a new one
if there's no more I'll delcare jamesmc winner tomorrow so he can start a new one
Re: SMC 52: Praxinoscope
ok I'll hang on
- Prodigy
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Re: SMC 52: Praxinoscope
my entry.
Vray and modeled in WS
Modeling time, about 1 hour.
Rendering time. i guess was 30 mins..
Vray and modeled in WS
Modeling time, about 1 hour.
Rendering time. i guess was 30 mins..
๑۩۞۩๑ prodigy ๑۩۞۩๑
Re: SMC 52: Praxinoscope
nice one!
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Re: SMC 52: Praxinoscope
All three are nice! Before this Challenge I had no idea what a "Praxinoscope" was.
All three of you showed us some beautiful examples.
All three of you showed us some beautiful examples.
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Re: SMC 52: Praxinoscope
glad you like it James , you've made a great job too
The cool think is that this prixionoscope was invented 100 years before my birth..
The cool think is that this prixionoscope was invented 100 years before my birth..
๑۩۞۩๑ prodigy ๑۩۞۩๑