trueSpace761 Workspace - Projects

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trueBlue
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Re: trueSpace761 Workspace - Projects

Post by trueBlue »

Perfecto!
So glad you found and resolved this issue :bananathumb:

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clintonman
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Re: trueSpace761 Workspace - Projects

Post by clintonman »

It took a lot of work and it's crazy that something so insignificant could cause a crash.
I think there should be a default project for the UU. Maybe rename the current one to "Original Default Project".
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Re: trueSpace761 Workspace - Projects

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clintonman wrote:
22 Mar 2022, 19:17
It took a lot of work and it's crazy that something so insignificant could cause a crash.
I think there should be a default project for the UU. Maybe rename the current one to "Original Default Project".
So appreciate your help with this
I can not rename the Default Project.RsPrj with the UU, but I will overwrite it using a new scene and Default layout
Actually, this is what I did when I noticed the problem :shock:

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Re: trueSpace761 Workspace - Projects

Post by clintonman »

trueBlue wrote:
22 Mar 2022, 19:58
clintonman wrote:
22 Mar 2022, 19:17
It took a lot of work and it's crazy that something so insignificant could cause a crash.
I think there should be a default project for the UU. Maybe rename the current one to "Original Default Project".
So appreciate your help with this
I can not rename the Default Project.RsPrj with the UU, but I will overwrite it using a new scene and Default layout
Actually, this is what I did when I noticed the problem :shock:
I don't understand. Just open the projects library, rmb rename the project file seems to work.
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trueBlue
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Re: trueSpace761 Workspace - Projects

Post by trueBlue »

The UU(s) is a self-extracting file
It only replaces and adds files
Does not run any scripts or installation that renames existing files

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Re: trueSpace761 Workspace - Projects

Post by clintonman »

trueBlue wrote:
22 Mar 2022, 20:25
The UU(s) is a self-extracting file
It only replaces and adds files
Does not run any scripts or installation that renames existing files
Is this possible?
On your computer:
rename Default Project.RsPrj to Default Project Original.RsPrj
create a new Default Project.RsPrj based on your UU layout
add both to the UU installer - the installer will add the Default Project Original.RsPrj and replace the Default Project.RsPrj
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Re: trueSpace761 Workspace - Projects

Post by clintonman »

All watchdogs are triggering when a project is loaded, so I've decided to try to fix or remove them.
The lights and cameras are all fixed.


YafarayCheck.jpg
YafarayCheck.jpg (30.41 KiB) Viewed 578 times
The yafaray has the lighting model watchdog fixed and the check version watchdog has been removed and replaced with a check button.


MaterialEditor_NoWatchdogs.jpg
MaterialEditor_NoWatchdogs.jpg (30.72 KiB) Viewed 578 times
Removed the watchdogs from the material editor and added buttons. Also added the "Edit picked material directly" to the default aspect.



There are a bunch of scripts that have watchdogs too and they are all triggered by the project loading process, so I'll be fixing some of those over the days ahead.
Attachments
Lights.RsObj
(2.92 MiB) Downloaded 16 times
Cameras.RsObj
(177.51 KiB) Downloaded 18 times
Yafaray Folder.RsObj
(1.08 MiB) Downloaded 18 times
MaterialEditor.RsObj
(2.32 MiB) Downloaded 18 times
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Re: trueSpace761 Workspace - Projects

Post by trueBlue »

I have only noticed the Material Editor and YafaRay4tS (yafary-xml.exe) having this issue
Have you experienced these other items running?
If so, how can I confirm this?

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Re: trueSpace761 Workspace - Projects

Post by clintonman »

trueBlue wrote:
25 Mar 2022, 20:04
I have only noticed the Material Editor and YafaRay4tS having this issue
Have you experienced these other items running?
If so, how can I confirm this?
The only noticeable ones are Yafaray and material editor, but there are about 30 other scripts that are also running because of the watchdog flaw. Maybe it's not a problem or maybe they create hidden problems, in any case it's just too many for me to be comfortable ignoring. Any that I can't fix I'll ignore and leave them be.

Here's a script I used to find all the watchdogs. It just lists them to the log view.
Attachments
Export Script Dev04PlusWatchdog.RsObj
(86.35 KiB) Downloaded 22 times
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Re: trueSpace761 Workspace - Projects

Post by trueBlue »

This script does not do anything
I am guessing because the Run script is using the following at the beginning and again a few lines down
params.SetTerminationFlag();
return;

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