Custom Bezier bug - workspace

Post Reply
clintonman
Captain
Posts: 2260
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Custom Bezier bug - workspace

Post by clintonman » 15 Sep 2014, 14:38

I just discovered that Custom Bezier interpolation in workspace does not work with rotation values. I think it treats them as plain Bezier and ignores the handles. Translation and scale both work though.

Edit: More testing shows the bug only shows itself if the object has only 2 keyframes. Adding a third keyframe and it suddenly starts working as expected.
Clinton Reese

http://clintons3d.com

User avatar
Draise
Captain
Posts: 2955
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia
Contact:

Re: Custom Bezier bug - workspace

Post by Draise » 15 Sep 2014, 19:40

I found that bug. Didn't realize you needed 3 keyframes for the fix! Nice one. I was about to give up on animation in TS with that bug, but now it still looks very promising.

Post Reply