Working on new TSX

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DesignDevil
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Re: Working on new TSX

Post by DesignDevil »

Here is the new version ready for testing.

I build in the Context Menu to choose one of the available layers for a object. I hope it works so far - please report any problems. THANKS

The Download Link is always the same, here is the link again: DOWNLOAD LINK HERE (80KB)
I still use TrueSpace 6.6
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Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
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DesignDevil
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Re: Working on new TSX

Post by DesignDevil »

Well, i have one (mybe stupid) question.

I inserted the unglue feature. This unglue the actual selected object - just this. Anyone spoke about a unglue hierarchie feature. Now i would ask how this should work?
I still use TrueSpace 6.6
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Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
danperk

Re: Working on new TSX

Post by danperk »

Hi DD,

I have tried the newest beta & so far, all seems good! :D

As for the unglue feature, actual selected object sounds good to me.
It would be handy to have unglue all when the root object
of hierarchy is selected. Since this isn't offered with the basic tS I would
understand if you say it's not possible. ;)
v3rd3
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Re: Working on new TSX

Post by v3rd3 »

My suggestion would be that any unglue feature would remove the relationships of the currently selected level of the hierarchy and below.

My humble 2 pennies.

Thanks for your continued effort on this and the other projects.
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DesignDevil
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Re: Working on new TSX

Post by DesignDevil »

ok, thanks for your comments. I will do it in this way:

- You have to select a group object, just in this case you can use "unglue hierarchie".
- All Child objects of this group will be unglued. (I think this transforms a Array object into seperate objects - nice feature btw.)

I uploaded the newest version (see link above).

- Fixed 2 bugs (keyframes could not be deleted).
- Added Keyboard Features. You can now use F2 to rename objects and DEL to delete objects.
- Added Unglue Object Feature

Attention: This is still a beta version. Be prepared for crashes etc. SAVE YOUR WORK. The UNGLUE HIERARCHIE feature from the context menu is still WIP - don't use it!!!
I still use TrueSpace 6.6
Link: My Youtube Channel
Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
danperk

Re: Working on new TSX

Post by danperk »

Bit of odd behavior with previous beta, screen capture attached.

Will try newest beta and comment later.

Thanks DD!
SE_Grp.zip
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DesignDevil
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Re: Working on new TSX

Post by DesignDevil »

hmmmm...strange thing.

It's also present here (in tS6.6 and 7.6). But it is also present if i don't use the SE. As example i got the same weird behavior with MotionStudio. Thanks for report - i check this out.
I still use TrueSpace 6.6
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Emmanuel
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Re: Working on new TSX

Post by Emmanuel »

DesignDevil wrote: - You have to select a group object, just in this case you can use "unglue hierarchie".
- All Child objects of this group will be unglued. (I think this transforms a Array object into seperate objects - nice feature btw.)
Behavior is different depending on the type of hierarchy : it works if the hierarchy is a "child type". In the case of a selection being glued (select some objects, then clic the glue_as_sibling icon to make the selection a glued object), only one object get extracted.

See below :
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Emmanuel
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Re: Working on new TSX

Post by Emmanuel »

If I turn a hierarchy into a SS object, then SE's icons for each objects keep the polygon shape (the cube icon), until the objects get selected one by one.
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Re: Working on new TSX

Post by DesignDevil »

Yes that's true. It is not directly a bug, it was more a solution to speed up the operation. It is the same as renaming a object.

The idea behind this was that just the actual selected object is "scaned" for this changing. Otherwise i had to scan every 100ms the complete tree. For, let's say 100 object, this is not a problem, but if you have more as 1000 objects in the scene (i.e. a array) than this slows down the refresh and results in massive flickering and you can not longer handle the scene. But i will try if i could scan on type changing also the child objects if you change the type from a group object.

Thanks for report.

About the unglue:

- What you show in image 1 is the conclusion after using UNGLUE OBJECT
- What you show in image 2 is the conclusion after using UNGLUE HIERARCHIE (so as i imagine the function)
I still use TrueSpace 6.6
Link: My Youtube Channel
Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
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