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Re: Vray Standalone for Truespace - Project.

Posted: 04 Mar 2011, 17:05
by stan
here is the same ani with motion blur :D

Re: Vray Standalone for Truespace - Project.

Posted: 05 Mar 2011, 13:55
by BooxieMalone
I'll be back in a second, just gotta feed fish - too much speed blur! :mrgreen:

Re: Vray Standalone for Truespace - Project.

Posted: 05 Mar 2011, 16:28
by froo
Very Cool Stan! Very Cool Indeed! :bananacheers:

Re: Vray Standalone for Truespace - Project.

Posted: 13 Mar 2011, 02:05
by stan
Here is an ani with rigged objects.

I had to create a loop method like Clinton did for yafaray for skeleton rigs to work. :mrgreen:

Re: Vray Standalone for Truespace - Project.

Posted: 14 Mar 2011, 16:07
by stan
here is bump and normal mapping done with textures and image files in phong shader..This was a struggle to figure out. :bananaguitar:

vray textures mountain and cloth
files corgated.jpg and stone-normals.jpg

Re: Vray Standalone for Truespace - Project.

Posted: 14 Mar 2011, 17:18
by Steinie
What a huge step forward! Great work!!!

Re: Vray Standalone for Truespace - Project.

Posted: 16 Mar 2011, 00:38
by stan
mmm..donuts..displacement donuts.

Got the displacement option working on all shaders. woot!

A leather texture displacement on the blinn donut in back.
A alfafa bump.jpg displacement on darktree holstien in front.

The rest are bump or normal textures. The blue one is actually the caligari logo with some effects on the texture.

Glad you like the progress! :D

Re: Vray Standalone for Truespace - Project.

Posted: 16 Mar 2011, 14:12
by bitkar
i love displacement!

Re: Vray Standalone for Truespace - Project.

Posted: 25 Mar 2011, 15:48
by stan
here are working layers.. :mrgreen:
It's got 4 layers loaded with 5 max..the cali logo is on the first layer in a blinn shader.

I also have volume shaders working on all shaders and in the enviroment slot.

almost all attributes are now available.
material override is working but not setup completely. I guess there should be an override for each possible material on an object, not just one for the object.

Not much left..woot :bananathumb:

Re: Vray Standalone for Truespace - Project.

Posted: 27 Mar 2011, 01:30
by clintonman
stan wrote:...
Not much left..woot :bananathumb:
Nice. So what's still on your "to do" list for this thing?