Re: Alister - 3D Platformer with puzzle elements
Posted: 17 Mar 2014, 07:47
Thanks for your kind words
The bomb doesn't explode by contact. It explodes when the timer reaches zero. So wait a bit until the walking bomb is really close. The bomb needs to have contact with you that the kick works. Kicking is by alt key. And with every kick the character moves a bit forward. So when you don't have the right distance and the bomb explodes too early, just try again. You are a bit closer now. The rest is timingI can't kick those damn mines.