Search found 5358 matches
- 13 Jul 2018, 01:40
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
I see something now. I opened the scene with patched full version of tS and see it not working. I just tried a scene render. It doesn't open the viewer and the status message is stuck "rendering..." but it does render. One more thing on TODO list: add to the bottom of YafaRay4tS/RenderFnSe...
- 13 Jul 2018, 01:23
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
Here it is. Hope you can see what is wrong! Feel free to make some improvements to anything you see in there. :D Nope, it works here, it seems to be forcing the display on though, need to fix that. Edit: Not a problem, forgot about the batch render option, which doesn't force the display. With the ...
- 12 Jul 2018, 23:02
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
Some things to fix: set so opdetector is used by default only if it is installed - purely cosmetic change since code ignores it if it's not installed YafaRay4tS/ResetToDefaults if(typeof OptDetectors == 'undefined') Node.Value(Space.CurrentScene() + "/YafaRay4tS", "useOptDetector"...
- 12 Jul 2018, 22:48
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
Oh good. Moral of the Story...must not post in the dark. First time trying iOptDetectors with Rosetta without Update and RC - 12 YafaRay4tS does not display the iOptDectector window, and status line shows Rendering... If I go inside the tSDisplay, I can select Show Display and the last rendered ima...
- 12 Jul 2018, 14:21
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
Okay installed Rosetta without the Update, C3D persistent v2, Clintons3D Package, and YafaRay4tS. These LMB commands work except the RenderAnimation but neither does Rosetta's RenderAnimation icon. Render Animation buttons on the R2F and Anim aspect work. OfflineRender.OpenView('',0,0);if (Node.Exi...
- 12 Jul 2018, 03:49
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
I am getting lost after your last two code changes ... You can quote the confusing parts and I can try to answer. Wasn't sure which script you were referring too. It's all good since you uploaded all the changes. With regards to the yaf render buttons. Does these changes look right to you? Can you ...
- 12 Jul 2018, 02:46
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
- 12 Jul 2018, 02:11
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
RC12 - works with unpatched truespace, render buttons in yafaray toolbar still broken Requirements - plugin file, c3d persistent installed and a reset to default context has to be run before the installer will run. The reset default context creates the reset.js file, fresh install does not have that...
- 12 Jul 2018, 02:02
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
Last set of changes delete line added for camera to be like the lights load Node.Delete("/Preferences/Cameras/Yafaray Camera") RsFileIO.LoadObject(tS + '\\Rs Main Libraries\\YafaRay4tS Setup\\Yafaray Camera.RsObj', "/Preferences/Cameras") backup files for safety if(!fso.FileExist...
- 12 Jul 2018, 01:19
- Forum: Rendering
- Topic: Yafaray4tS v0.9.0
- Replies: 822
- Views: 342667
Re: Yafaray4tS v0.9.0
bugs Yafaray toolbar buttons: Render scene, Render animation and Render object buttons do not work with unpatched truespace camera button does not work - checking earlier posts now, thought that was fixed already Edit: more info /Scripts/Commands/RenderScene does not exists in unpatched truespace, ...