Search found 649 matches
- 16 Nov 2023, 21:41
- Forum: TechForum
- Topic: Script to make 2D plane same ratio as texture size
- Replies: 3
- Views: 368
Script to make 2D plane same ratio as texture size
As you know, TrueSpace can be a great 2D animation program. xecsHWUjPc8 I am doing more and more video animations using 2D textures with transparent background on simple 2D planes, and moving them in the 3D space. BTW the video just above as example is about my daughter's wedding. Time is passing ;)...
- 14 Nov 2023, 19:28
- Forum: General Discussion
- Topic: Looking for an augmented reality solution
- Replies: 1
- Views: 510
Looking for an augmented reality solution
One of my clients, a major French industrial player for whom I create infographics, is asking me to find a solution to present the extension of a factory in augmented reality. The idea is to offer partners or customers who visit the site, a futurist experience so they can look, through helmet or a e...
- 11 Nov 2023, 09:12
- Forum: Bugs and Workarounds
- Topic: VRay rendering slower on a new computer with DirectX display
- Replies: 9
- Views: 1131
Re: VRay rendering slower on a new computer with DirectX display
I've installed an old Nvidia 8600GTX with only 256Mb RAM and DX mode is faster now. So this issue is GPU drivers relative ! I also noticed that OpenGL rendering is always very slow as soon as the GPU drivers are loaded . If Windows is using default display drivers, trueSpace's OpenGL runs fine. We c...
- 10 Nov 2023, 19:21
- Forum: Bugs and Workarounds
- Topic: VRay rendering slower on a new computer with DirectX display
- Replies: 9
- Views: 1131
Re: VRay rendering slower on a new computer with DirectX display
Interesting !
What is you CPU ?
What is your GPU ?
I am currently using an AMD RX550 4Gb DDR5 but I remember my old Nvidia was providing faster D3D view rendering.
Possible that AMD chips/drivers are not good for trueSpace.
What is you CPU ?
What is your GPU ?
I am currently using an AMD RX550 4Gb DDR5 but I remember my old Nvidia was providing faster D3D view rendering.
Possible that AMD chips/drivers are not good for trueSpace.
- 10 Nov 2023, 10:33
- Forum: Bugs and Workarounds
- Topic: VRay rendering slower on a new computer with DirectX display
- Replies: 9
- Views: 1131
Re: VRay rendering slower on a new computer with DirectX display
Where is the "no hardware acceleration" option? In modeler you can choose between 3 API display modes : OpenGL, DirectX, and Wireframe mode. The wireframe mode is using no graphic card acceleration. The modelers' realtime display mode affects render speed in different ways, depending on t...
- 09 Nov 2023, 08:04
- Forum: Bugs and Workarounds
- Topic: VRay rendering slower on a new computer with DirectX display
- Replies: 9
- Views: 1131
Re: VRay rendering slower on a new computer with DirectX display
Thanks for the feedback.
On my "old" i7 920 I remember that VRay rendering from DirectX window was faster.
What is your CPU ? Your graphic card ?
On my "old" i7 920 I remember that VRay rendering from DirectX window was faster.
What is your CPU ? Your graphic card ?
- 08 Nov 2023, 07:56
- Forum: Bugs and Workarounds
- Topic: VRay rendering slower on a new computer with DirectX display
- Replies: 9
- Views: 1131
VRay rendering slower on a new computer with DirectX display
I have been using an i7-5820K computer with 16Gb DDR4 RAM, runing Windows 8.1 for 8 years. It's time to upgrade ! My new machine is an i7-13700K, with 32Gb DDR5, now running Windows 11 Pro 64. I am still using an old graphic card though because I don't play games any more and trueSpace does not make...
- 09 Aug 2023, 15:13
- Forum: TechForum
- Topic: Workspace Save_render_to_file in PNG 32 bits
- Replies: 15
- Views: 3846
Re: Workspace Save_render_to_file in PNG 32 bits
Workspace's Save_render_to_file always supports the 32 bits alpha chanel when saved in TGA format, even without a transparent background image.
In PNG though, no way. Even with a transparent background. Workspace's PNG export is 24 bits only.
In PNG though, no way. Even with a transparent background. Workspace's PNG export is 24 bits only.
- 05 Aug 2023, 11:47
- Forum: tS 6.6
- Topic: Plugin: tSxFaceMatIDs
- Replies: 9
- Views: 1662
Re: Plugin: tSxFaceMatIDs
I'm back from vacations and testing your new plugin. Great new tool. It will help working with imported objects from archive3d.net . Some objects with native materials generate dark areas when rendered with VRay. To fix that I need to change the reflectance shaders and sometimes it is hard to find t...
- 08 Jul 2023, 13:20
- Forum: tS 6.6
- Topic: Plugin: tSXGetMaterial
- Replies: 16
- Views: 1513