Search found 2803 matches

by Draise
16 Apr 2018, 15:01
Forum: Finished ArtWork
Topic: commercial building interior viz
Replies: 11
Views: 708

Re: commercial building interior viz

This is some of your best work! I have used those exact free models for the desks before haha

Glad you're working in 3D. It's fun to do that.
by Draise
13 Apr 2018, 15:46
Forum: Work in Progress
Topic: Project: OO - WIP - Finished
Replies: 10
Views: 726

Project: OO - WIP - Finished

We are doing this project in Bforartists and UE4, so thought to share. We are doing 2D rigs hybrds, but this here is a 3D rig to propose to the client and gauge production costs. It's a 1 minute animation with a bunch of characters. Should be fun. A thing i did to the default theme is put an animati...
by Draise
08 Apr 2018, 04:33
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 231

Re: Client: Pavco

Here is a little update. These clients are slow on feedback which drags things out...
by Draise
06 Apr 2018, 15:20
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 568
Views: 13749

Re: Yafaray4tS v0.9.0

I'm all for realtime procedural shaders.
by Draise
06 Apr 2018, 02:52
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 231

Client: Pavco

I've been quiet in these forums lately - but have been working A LOT. I've had 4 contracts rolling in and out and have hired 2-3 people. I even did a recording with Jason and his crew! Great chaps. In total I've done maybe around 10 different videos this year already.. But I'm tired today.. and just...
by Draise
05 Apr 2018, 16:59
Forum: Work in Progress
Topic: Potpourri March 2018 challenge WIP
Replies: 25
Views: 1261

Re: Potpourri March 2018 challenge WIP

Final images are great. Glad you got it sorted. Good work.

Lately I've ditched all raytracing software due to the annoying headaches and times and only render realtime in Unreal Engine or others. I prefer seeing what you'll get...

Keep them coming!
by Draise
01 Apr 2018, 20:02
Forum: Work in Progress
Topic: Potpourri March 2018 challenge WIP
Replies: 25
Views: 1261

Re: Potpourri March 2018 challenge WIP

Render pass workflow is.... really an industry standard. Only in game engines have they really tackled this due to the nature of not being a raytracer. I don't know of a raytrace renderer who has solved this issue. I have attached the basic passes of how I would render them out to save you some disc...
by Draise
01 Apr 2018, 15:21
Forum: Work in Progress
Topic: Potpourri March 2018 challenge WIP
Replies: 25
Views: 1261

Re: Potpourri March 2018 challenge WIP

Render fountain on another layer. Only render shadows of fountain on background objects but essentially make it invisible in one layer. Shadow catcher will work. Then render the fountain with no shadow catcher. Composite them both. Fountain with alpha over background rendered correctly without fount...
by Draise
01 Apr 2018, 01:03
Forum: Prodigy's Projects
Topic: First Cycles Blender render..
Replies: 36
Views: 2962

Re: First Cycles Blender render..

Are you using the denoiser? Found 256 samples with denoiser at like half gets rid of most noise for HD shots (external I must admit). Tip: Use ray clamps, define ray counts on seperate passes, don't render a beauty pass and composite together later (render each pass with lower settings, like AO with...
by Draise
01 Apr 2018, 01:00
Forum: Blender
Topic: My TruespaceKey config on Blender
Replies: 1
Views: 589

Re: My TruespaceKey config on Blender

And another good thing from Truespace now in blender + a good blender feature is Shift+Middle Mouse to Look arround like truespace, and if you use the W,A,S,D keys, you can move through the scene like in a game.. Q will move UP and E Down.. Genius. Shift+Middleclick! Do the walkthrough camera! I ne...