Search found 192 matches

by Rhino169
10 Mar 2014, 16:59
Forum: General Discussion
Topic: UV Unwrap on the way
Replies: 13
Views: 2371

Re: UV Unwrap on the way

Clintonman never ceases to amaze! :worship:
by Rhino169
06 Feb 2014, 01:13
Forum: tS 6.6
Topic: Lighting Strangeness
Replies: 5
Views: 1535

Re: Lighting Strangeness

Well..., No to key frame Sibling or child - same result. Save as a glued .cob both sibling or child - saved correctly, came in wrong (immediately separated) Saved unglued - came in fine...just seprate So in conclusion, Local lights do not like being glued in TS6.6! :bananamad: :bananamad: :bananamad:
by Rhino169
05 Feb 2014, 06:11
Forum: tS 6.6
Topic: Lighting Strangeness
Replies: 5
Views: 1535

Re: Lighting Strangeness

The local light and the fixture are glued.

The Axis is centered at the fixture, like you would expect.

:bananamad: :bananamad: :bananamad: :bananamad:
by Rhino169
05 Feb 2014, 04:10
Forum: tS 6.6
Topic: Lighting Strangeness
Replies: 5
Views: 1535

Lighting Strangeness

I have a model where I have 9 local lights and each has a fixture grouped with it. When I made the light & fixture combo, I had the local light inside the fixture. I had saved the file and opened the following day only to find the local light about 2x the height above and spread out. Almost as if th...
by Rhino169
29 Jan 2014, 16:39
Forum: tS 6.6
Topic: Plugin: tSxVxColorize
Replies: 3
Views: 1308

Re: Plugin: tSxVxColorize

WOw!...I am surprised this feature wasn't built into the original program! Great work Fenerit and keep the plugins coming!

Can't wait to see what you come up with.

Is there a Fenerit "To Do" list out there? :bananacool2: :worship: :worship: :D
by Rhino169
27 Jan 2014, 17:04
Forum: Off Topic..
Topic: 3D Artists Reporting Back
Replies: 782
Views: 116328

Re: 3D Artists Reporting Back

Yes please....everyone get your health back asap! I feel like I'm getting symptoms reading..lol.

Draise, I wasn't going to mention my first impression of the skinny balloon, but it does look a bit like a Smurf spermatozoid! :bananadrum:
by Rhino169
26 Jan 2014, 17:41
Forum: TechForum
Topic: Large address aware tools for programs.
Replies: 9
Views: 3606

Re: Large address aware tools for programs.

Cellulo,

Will this help me with my issue here in this previous post?:

http://united3dartists.com/forum/vi ... =39&t=3586


:worship:
by Rhino169
26 Jan 2014, 15:51
Forum: Off Topic..
Topic: 3D Artists Reporting Back
Replies: 782
Views: 116328

Re: 3D Artists Reporting Back

Hey Spacekdet...that looks similar to the drift outside my house too! Finis....Glad your eye is functional again. Tough to do 3d without both working properly. And Draise, Your site looks very cool and fresh! Like none other I've seen! Keep on going down the path your are on. :bananacool2: Is there ...
by Rhino169
23 Jan 2014, 21:16
Forum: tS 6.6
Topic: Selection by Layer?
Replies: 4
Views: 1361

Selection by Layer?

Is there a way already in TS6.6 or a plugin that lets you select everything on a layer for editing purposes.

So it would go maybe like this: click a button, select a layer and then all the objects on that layer are now selected. :?:
by Rhino169
23 Jan 2014, 21:13
Forum: TechForum
Topic: Grouping (Glueing) vs Union
Replies: 5
Views: 1279

Re: Grouping (Glueing) vs Union

Yes, what I mean by Union tool is the Booleans one.

So I leave them separate....but I feel I could do better by efficiency in the model by Unioning them into one mesh.