Search found 2301 matches

by trueBlue
17 Feb 2020, 21:46
Forum: Repositorium
Topic: Post process enhancements
Replies: 22
Views: 475

Re: Post process enhancements

Thanks! How are you able to see your Set Postprocess Color Key.RsObj in the Animation Editor? For me, I have to add a Shape in order to be able to select it and show in the Animation Editor. WDE.PNG Never the less, I am not seeing any changes by animating the Color Key, yet. Still not able to reprod...
by trueBlue
17 Feb 2020, 17:22
Forum: Repositorium
Topic: Post process enhancements
Replies: 22
Views: 475

Re: Post process enhancements

Sweeeeet! :worship:
Can you share your scene shown on the bottom right?
I am having difficulties finding the right settings for the glow effect.
BTW... If you add a Shape to your Set Postprocess Color Key.RsObj, you can animate the KeyColor in trueSpace. :mrgreen:
Add Shape.PNG
Add Shape.PNG (16.32 KiB) Viewed 189 times
by trueBlue
16 Feb 2020, 19:43
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 203
Views: 13968

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Looks better now. Also I don't see any note saying you can click in the key indicator area to select a key. There's the Next and Previous buttons, but you can also click on or near the dotted lines in the key indicator image. Just discovered you can also Move the selected Key to a different positio...
by trueBlue
16 Feb 2020, 19:14
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 451

Re: Ramp texture

If you remove the 0 key, you will get several errors and you can not continue adding keys.
Second errorRemove Key 0.PNG
Second errorRemove Key 0.PNG (10.95 KiB) Viewed 50 times
Remove Key 0.PNG
Remove Key 0.PNG (10.59 KiB) Viewed 50 times
Adding:

Code: Select all

if(key == 0) return;
to the remove key script seems to work.
by trueBlue
16 Feb 2020, 19:00
Forum: Workspace Side
Topic: Glow Post process
Replies: 4
Views: 85

Re: Glow Post process

Thanks, that works.
You can also use it in a Render to Texture setup, without using Scene - Post Processing.
Render to Texture.PNG
by trueBlue
16 Feb 2020, 18:55
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 203
Views: 13968

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Thanks! That fixes populating the comb control. Adding the OnPostLoad did not work as I had hoped. It would open the Material - DX9 frame every time you opened trueSpace regardless if the Material Editor was opened or not. In the end, on first use, you have to select the Enter key to get it to run. ...
by trueBlue
16 Feb 2020, 05:05
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 203
Views: 13968

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

I updated the image. Can you look at the Material Editor - Library scripts? If I run the Watch Dog, the default library item (Materials - DX9) does not show in the combo control box. It is empty. I also changed the index in the script, making the YafaRa4tS Materials higher up in the list (12), but t...
by trueBlue
16 Feb 2020, 01:57
Forum: Workspace Side
Topic: Glow Post process
Replies: 4
Views: 85

Re: Glow Post process

Hummm… this does not seem to be working.
Only thing that is working is Scene Intensity.
Color is white
by trueBlue
16 Feb 2020, 00:21
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 203
Views: 13968

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

I fixed the V Ramp to be exactly like your original.
U Ramp.PNG
U Ramp.PNG (20.12 KiB) Viewed 183 times
In doing so I noticed that your U Ramp was off a little bit, so I adjusted that as well.
V Ramp.PNG
V Ramp.PNG (16.3 KiB) Viewed 183 times
U Ramp Textures.PNG
by trueBlue
15 Feb 2020, 21:35
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 203
Views: 13968

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Texture aspect?
Do you think it is the size of the control?