Search found 2295 matches

by trueBlue
18 Feb 2020, 20:35
Forum: Repositorium
Topic: Post process enhancements
Replies: 18
Views: 399

Re: Post process enhancements

:( Is it possible to incorporate the extra steps needed? Simple script button that Activates/Deactivates the Render/Animate process? Wonder if the RsAnimPlugin.rsx would work? Not sure how to use that plugin. Edit: Okay, I found the solution by using your Bake Keyframes. :D Yeah.PNG Updated the prev...
by trueBlue
18 Feb 2020, 17:15
Forum: Repositorium
Topic: Post process enhancements
Replies: 18
Views: 399

Re: Post process enhancements

Here is a Scene Animator FX that has the Set Postprocess Color Key .RsObj incorporated. The script has been modified to set the incorporated Postprocess attributes which can set and animate the Layout's Postprocess node. Requriements: RsD3DBloomFilter.fx http://clintons3d.com/plugins/truespace/rende...
by trueBlue
18 Feb 2020, 00:54
Forum: Repositorium
Topic: Post process enhancements
Replies: 18
Views: 399

Re: Post process enhancements

I redownloaded the fx file and reset the context.
Now it looks like your screen shot
by trueBlue
18 Feb 2020, 00:44
Forum: Repositorium
Topic: Post process enhancements
Replies: 18
Views: 399

Re: Post process enhancements

I followed your steps.
Here is a screen shot.
Screenshot (49).png
I did not have the EncodedFloat decimals set to 14
by trueBlue
17 Feb 2020, 21:46
Forum: Repositorium
Topic: Post process enhancements
Replies: 18
Views: 399

Re: Post process enhancements

Thanks! How are you able to see your Set Postprocess Color Key.RsObj in the Animation Editor? For me, I have to add a Shape in order to be able to select it and show in the Animation Editor. WDE.PNG Never the less, I am not seeing any changes by animating the Color Key, yet. Still not able to reprod...
by trueBlue
17 Feb 2020, 17:22
Forum: Repositorium
Topic: Post process enhancements
Replies: 18
Views: 399

Re: Post process enhancements

Sweeeeet! :worship:
Can you share your scene shown on the bottom right?
I am having difficulties finding the right settings for the glow effect.
BTW... If you add a Shape to your Set Postprocess Color Key.RsObj, you can animate the KeyColor in trueSpace. :mrgreen:
Add Shape.PNG
Add Shape.PNG (16.32 KiB) Viewed 175 times
by trueBlue
16 Feb 2020, 19:43
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 202
Views: 13870

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Looks better now. Also I don't see any note saying you can click in the key indicator area to select a key. There's the Next and Previous buttons, but you can also click on or near the dotted lines in the key indicator image. Just discovered you can also Move the selected Key to a different positio...
by trueBlue
16 Feb 2020, 19:14
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 449

Re: Ramp texture

If you remove the 0 key, you will get several errors and you can not continue adding keys.
Second errorRemove Key 0.PNG
Second errorRemove Key 0.PNG (10.95 KiB) Viewed 50 times
Remove Key 0.PNG
Remove Key 0.PNG (10.59 KiB) Viewed 50 times
Adding:

Code: Select all

if(key == 0) return;
to the remove key script seems to work.
by trueBlue
16 Feb 2020, 19:00
Forum: Workspace Side
Topic: Glow Post process
Replies: 4
Views: 85

Re: Glow Post process

Thanks, that works.
You can also use it in a Render to Texture setup, without using Scene - Post Processing.
Render to Texture.PNG
by trueBlue
16 Feb 2020, 18:55
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 202
Views: 13870

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

Thanks! That fixes populating the comb control. Adding the OnPostLoad did not work as I had hoped. It would open the Material - DX9 frame every time you opened trueSpace regardless if the Material Editor was opened or not. In the end, on first use, you have to select the Enter key to get it to run. ...