Search found 520 matches

by Emmanuel
04 Oct 2009, 14:50
Forum: Tutorial requests
Topic: plugin
Replies: 2
Views: 1632

Re: plugin

Do you plan to develop plugins for Workspace or Modeler ?

Here is the best places for plugins creation ressources.
by Emmanuel
04 Oct 2009, 14:49
Forum: General Discussion
Topic: Rebuilding our old home (shared spaces etc.)
Replies: 8
Views: 1317

Re: Rebuilding our old home (shared spaces etc.)

Here is the very first ThurdayNightLive meeting room I created for Caligari.
Feel free to use it or some parts of it :)
by Emmanuel
28 Sep 2009, 11:13
Forum: General Discussion
Topic: Any news on Dribble?
Replies: 22
Views: 3387

Re: Any news on Dribble?

Simon, could Dribble code be used to export a tS scene to an other renderer ? ... Maxwell for example ?
by Emmanuel
26 Sep 2009, 14:07
Forum: tS 6.6
Topic: New widgets - first impressions
Replies: 34
Views: 5482

Re: New widgets - first impressions

Just a remark, regarding workflow : For a seamless integration into trueSpace user interface, I think I would prefer to operate the tool toggles (those 4 icons) from a trueSpace toolbar, rather than a specific floating dialogue window. The idea is to keep the icons docked just like the rest and keep...
by Emmanuel
20 Sep 2009, 16:00
Forum: General Discussion
Topic: Looking for Pyrocluster
Replies: 5
Views: 1002

Re: Looking for Pyrocluster

Did you tried to contact Cebas ? Perhaps they could sell you a legal copy of Pyrocluster for tS...
by Emmanuel
18 Sep 2009, 17:28
Forum: Scripts and SDK
Topic: TSX MagicBox - Release
Replies: 21
Views: 5093

Re: TSX MagicBox - Release

Efficiency, accuracy, fast view change... that plugin brings an extraordinary comfort at work !
I wonder how I could have lived so long time without it.

Thousand thanks DD :)
by Emmanuel
16 Sep 2009, 14:03
Forum: tS 6.6
Topic: New widgets - first impressions
Replies: 34
Views: 5482

Re: New widgets - first impressions

That's fantastic ! Even more than the operation widget, I love the marker system that indicates the selected object. This is VERY useful when working in solid mode. I am sure most of us use wireframe mode because of that visual information which is available in wireframe and wireframe+solid modes on...
by Emmanuel
15 Sep 2009, 19:40
Forum: tS 6.6
Topic: New widgets - first impressions
Replies: 34
Views: 5482

Re: New widgets - first impressions

@emmanuel ... the indicator is in my case a cube (top right corner) and this works very well and in the next time i will put this on my website (i just rewrite the readme for this) :superbanana: :superbanana: :superbanana: :superbanana: :superbanana: :superbanana: :superbanana: :superbanana: :super...
by Emmanuel
15 Sep 2009, 18:44
Forum: tS 6.6
Topic: New widgets - first impressions
Replies: 34
Views: 5482

Re: New widgets - first impressions

Amazing !
Such a news enlight my day :worship:

DesignDevil, it looks like you have made the long awaited world/scene axis indicator for tS ;)
Yepee !
by Emmanuel
13 Sep 2009, 16:30
Forum: General Discussion
Topic: Booleans: Yes? No? Maybe so?
Replies: 17
Views: 2582

Re: Booleans: Yes? No? Maybe so?

The new boolean tool (on Workspace side) is rather good. I do all my work in Modeler but sometime switch to Workspace to boolean a stubborn object, and most of the time, it does the job ! On Modeler side, I recommend to slice the problematic objects with the Slice Object By Selecte Line/PLane. It he...