Search found 1766 matches

by MikomDude
18 Aug 2020, 09:17
Forum: Work in Progress
Topic: Experimenting with volumetrics
Replies: 4
Views: 241

Re: Experimenting with volumetrics

Could be... could be...
by MikomDude
15 Aug 2020, 19:01
Forum: MikomDude's Work
Topic: Hyperventila Ships & Stations & More
Replies: 53
Views: 4735

Re: Hyperventila Ships & Stations & More

Any ship can be an NPC ship and any ship in the game right now can be used by the player.

Yes the asteroids are now in the game! :)

screenshot140.jpg
screenshot141.jpg
screenshot142.jpg
by MikomDude
13 Aug 2020, 09:36
Forum: Work in Progress
Topic: Experimenting with volumetrics
Replies: 4
Views: 241

Experimenting with volumetrics

Doing some experiments with Blender Eevee with volumetrics. Here are some asteroids in a dusty asteroid belt.

asteroids.jpg

Unedited render:
asteroids_r1.jpg
by MikomDude
07 Aug 2020, 10:42
Forum: MikomDude's Work
Topic: Hyperventila Ships & Stations & More
Replies: 53
Views: 4735

Hyperventila - Mark III Shuttle

Today I would like to present the Donner Industries MK III Transport Shuttle.
The Mark III is your go-to ship for pirates and smugglers.
MK3 Transport Render 02.jpg
MK3 Transport Render 01.jpg

A bit of a quick design in trueSpace & Blender for the game since it needs more NPC ships.
by MikomDude
07 Aug 2020, 10:38
Forum: General Discussion
Topic: Hoppy Birthday Steinie
Replies: 8
Views: 242

Re: Hoppy Birthday Steinie

Happy birthday! (sorry im late)
by MikomDude
30 Jul 2020, 14:26
Forum: MikomDude's Work
Topic: Hyperventila Ships & Stations & More
Replies: 53
Views: 4735

Hyperventila - Mark I Escape Pod

The standard Mark I escape pod. This will reliably get you to the nearest shipyard, eventually... It has been a while since I made this little thing, originally just a collectible object that would spawn randomly in the game, it became the first object that worked with the lighting engine and is now...
by MikomDude
24 Jul 2020, 18:33
Forum: MikomDude's Work
Topic: Hyperventila Ships & Stations & More
Replies: 53
Views: 4735

Re: Hyperventila Ships & Stations & More

@Steinie Thanks! They're modelled in trueSpace and rendered in BlenderForArtists. The first render is Cycles render engine and the rest are in the Eevee render engine.
by MikomDude
09 Jul 2020, 21:00
Forum: MikomDude's Work
Topic: Hyperventila Ships & Stations & More
Replies: 53
Views: 4735

Re: Hyperventila Ships & Stations & More

Thanks! I tried to go for that Starwarsy cold gunmetal feel. I think they turned out quite well =) Could maybe be a bit more detailed though.
by MikomDude
09 Jul 2020, 20:58
Forum: Off Topic..
Topic: Happy Birthday MikomDude!
Replies: 6
Views: 350

Re: Happy Birthday MikomDude!

Sorry I'm a bit late to my own party. Thanks guys! :bananacheers: :bananacheers: :bananacheers:
by MikomDude
03 Jul 2020, 06:47
Forum: MikomDude's Work
Topic: Hyperventila Ships & Stations & More
Replies: 53
Views: 4735

Re: Hyperventila Ships & Stations & More

Yeah! The demo went live on Steam for the Steam summer festival but it was a bit of a shaky launch to say the least. Now I'm working on setting up an IndieGoGo campaign to see if I can secure funding for the coming 6 months of development. :bananatyping: I may also be moving soon to Italy but that's...