Search found 5359 matches
- Today, 00:39
- Forum: Repositorium
- Topic: Popup Toolbars
- Replies: 33
- Views: 4242
Re: Popup Toolbars
Update April 18 2024 DisconnectShaderNodeCrash.jpg Disconnecting a link in a complex material. This is how it looks before trueSpace hangs and then finally crashes. This has been giving me trouble for a long time now. For some things I had to just give up because there were just too many crashes whi...
- Yesterday, 03:47
- Forum: Workspace Side
- Topic: Open Floating Panel
- Replies: 3
- Views: 223
Re: Open Floating Panel
April 17 2024 Update added the ability to open a floating panel at the mouse location relative to the active window start = "/Scripts/CustomCommands/OpenFloatingPanel/Start" Node.Value(start, "TheNode") = full path to the node Node.Value(start, "AtMouse") = true Activit...
- 16 Apr 2024, 02:12
- Forum: Workspace Side
- Topic: OpenUSD
- Replies: 5
- Views: 78
Re: OpenUSD
OpenUSD_Dev03.jpg This shows texture and uv mapping working along with the texture coordinate shader. Texture coordinate shader works for scale and move. Top 3 are move and the bottom middle is scale. Bottom left is rotation and it's a bit off. It should point to the green checkbox. Bottom right is...
- 09 Apr 2024, 04:49
- Forum: Rendering
- Topic: YafaRay4tS v1.0.0
- Replies: 215
- Views: 9232
Re: YafaRay4tS v1.0.0
Update April 8 2024 Final Pre-Release version updated documentation - pre-release final trueBlue - fix camera toolbar button trueBlue - fix camera panel view button - works with non-UU trueBlue - IES code break out if invalid file scene utilities will copy animation nodes shiny diffuse material adde...
- 08 Apr 2024, 03:39
- Forum: Workspace Side
- Topic: OpenUSD
- Replies: 5
- Views: 78
- 06 Apr 2024, 01:55
- Forum: Workspace Side
- Topic: OpenUSD
- Replies: 5
- Views: 78
Re: OpenUSD
Very crashy, but managed to get a screenshot with basic color values before tS crashed again.
- 05 Apr 2024, 20:02
- Forum: Workspace Side
- Topic: OpenUSD
- Replies: 5
- Views: 78
OpenUSD
OpenUSD_Dev01.jpg First successful import of the USD kitchen sample file. Developing this required taking a round about approach. The USD API is 64bit so it can't be used with trueSpace. USD can use Python, but truespace python is way too old to use it. The trick was to create a 64bit activex serve...
- 31 Mar 2024, 22:49
- Forum: Rendering
- Topic: YafaRay4tS v1.0.0
- Replies: 215
- Views: 9232
Re: YafaRay4tS v1.0.0
Attached is a YafaRay4tS Utilities node with the copy animation
Copies animations for cameras, lights, volumes and the YafaRay4tS node.
The camera panel convert button was already copying the animations.
Copies animations for cameras, lights, volumes and the YafaRay4tS node.
The camera panel convert button was already copying the animations.
- 27 Mar 2024, 19:44
- Forum: Rendering
- Topic: YafaRay4tS v1.0.0
- Replies: 215
- Views: 9232
- 27 Mar 2024, 18:09
- Forum: Rendering
- Topic: YafaRay4tS v1.0.0
- Replies: 215
- Views: 9232
Re: YafaRay4tS v1.0.0
Use IBL Disabled - Constant Before.png . Use IBL Enabled - Constant This is the only way I can get BG Light Shadows After.png BG Light Shadows a very faint Using Gradient, shadows can get washed out from IBL Using Image, shadows get washed out from IBL Using Sun Sky, shadows get enhanced (Lighter) ...