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by clintonman
Today, 17:31
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

... Also been testing Area Render. That's not working very well. In order to render, say an object that is at World Space 0,0,0, I have to start the Area Render to the left of the screen. First screen shot shows selecting an Area around the object. Second screen shot shows selecting to the left of ...
by clintonman
Today, 17:25
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

Congrats! Looks like you got your object render working.
by clintonman
Today, 02:48
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

trueBlue wrote:
Today, 00:28
Here try this one. I was able to copy the numFrames to the count and the FileName before Playing.
I can't really test here properly. Already made some breaking changes, so I would have to change it, test it and remember to change it again later.
by clintonman
Yesterday, 23:31
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

Well that did not turn out so well. The Sequence Player was sticking and I abandoned the Render to File because I had problems with the synchronization both ways. The Sequence Player is still included with a button that selects it, which shows in the stack. YafaRay4tS9_8.zip YafaRay4tS.RsObj Change...
by clintonman
Yesterday, 17:15
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

Move the Animation Folder and Image Folder into the tS folder and have it inside trueSpace761Std for the standalone truespace. That way they are found with the command "System.GetMainDir()"
by clintonman
Yesterday, 16:55
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

... Let me know if you would like me to make these changes for you. If so I need to know if you want the Sequence Player incorporated or not. Yes, make the changes and share when you're done. There are some changes I need to make to the YafRay4tS nodes and we can't work on it at the same time witho...
by clintonman
Yesterday, 06:12
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

Final materials.
Fixed procedural texture orientation
Better preview when using procedural textures as bump maps.
by clintonman
Yesterday, 03:31
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

trueBlue wrote:
Yesterday, 03:24
Why have all the zeroes?
Looks broken to me.
by clintonman
Yesterday, 02:55
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

Replaced lines of code
Rendered Yafaray.
Switched to Vray
Rendered with vray

Still don't know what I'm looking for.

I see a semi-colon after the if-then statement, but that doesn't do anything as far as I can tell.
by clintonman
Yesterday, 01:45
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 261
Views: 6060

Re: Yafaray4tS v0.9.0

OK, copy pasted your code and now it works.