Search found 5367 matches

by clintonman
07 May 2024, 17:35
Forum: General Discussion
Topic: e-on Vue Now Free
Replies: 1
Views: 88

e-on Vue Now Free

Found this on the Lightwave Facebook page. It looks like Vue is being discontinued and the software is now free.

https://www.bentley.com/software/e-on-s ... downloads/
by clintonman
07 May 2024, 17:11
Forum: Game Development
Topic: Game scene prop
Replies: 2
Views: 98

Re: Game scene prop

Does OpenBRF not like .obj files exported from trueSpace?
by clintonman
07 May 2024, 17:05
Forum: Bugs and Workarounds
Topic: Watch Dog Event
Replies: 1
Views: 107

Re: Watch Dog Event

Looks like watchdogs runs twice for strings. For numbers it only runs once.
by clintonman
06 May 2024, 02:49
Forum: Workspace Side
Topic: OpenUSD
Replies: 9
Views: 188

Re: OpenUSD

OpenUSD_Dev07.jpg Alembic file import, twisting cube 4 frames Transformation animations are working. It has 2 forms. One is it imports the animation data and creates keyframes like normal. In the other it will add a script that will read the animation directly from the USD file. This is driven by t...
by clintonman
04 May 2024, 01:12
Forum: Workspace Side
Topic: OpenUSD
Replies: 9
Views: 188

Re: OpenUSD

OpenUSD_Dev06.jpg MaterialX roughness can be seen in the scratches and the color texture was a cheat. Had some luck with MaterialX. It gives the paths to texture files in a really weird way. The color above is really meant to go into a "coating color". I changed it to plain color so I cou...
by clintonman
03 May 2024, 04:42
Forum: Workspace Side
Topic: OpenUSD
Replies: 9
Views: 188

Re: OpenUSD

OpenUSD_Dev05.jpg
View from imported camera, lit with imported lights.


This shows light and camera import working and various usd standard materials. MaterialX is still a little bit of a mystery.
I think the next big thing is animation import.
by clintonman
26 Apr 2024, 03:04
Forum: Workspace Side
Topic: OpenUSD
Replies: 9
Views: 188

Re: OpenUSD

OpenUSD_Dev04.jpg This shows alpha map opacity settings working and normal, metallic and roughness maps. Missing is occlusion maps. I don't have any sample files for that so will be skipping it for a while. OpenUSD has support for MaterialX so I think reading that will be next. Almost half the samp...
by clintonman
25 Apr 2024, 19:02
Forum: Links, Tips, and Hints
Topic: Bforaritsts 4.1.1 Released
Replies: 5
Views: 285

Re: Bforaritsts 4.1.1 Released

"New 3D Sequencer" sounds interesting. I wonder if it works like the Sequencer in Unreal.
by clintonman
19 Apr 2024, 00:39
Forum: Repositorium
Topic: Popup Toolbars
Replies: 33
Views: 4629

Re: Popup Toolbars

Update April 18 2024 DisconnectShaderNodeCrash.jpg Disconnecting a link in a complex material. This is how it looks before trueSpace hangs and then finally crashes. This has been giving me trouble for a long time now. For some things I had to just give up because there were just too many crashes whi...
by clintonman
18 Apr 2024, 03:47
Forum: Workspace Side
Topic: Open Floating Panel
Replies: 3
Views: 270

Re: Open Floating Panel

April 17 2024 Update added the ability to open a floating panel at the mouse location relative to the active window start = "/Scripts/CustomCommands/OpenFloatingPanel/Start" Node.Value(start, "TheNode") = full path to the node Node.Value(start, "AtMouse") = true Activit...