Search found 453 matches

by stan
30 Sep 2019, 13:44
Forum: Scripts and SDK
Topic: Resetting the reset.js
Replies: 0
Views: 238

Resetting the reset.js

I've never liked the reset icon or used it in all these years but recently found an edited version can open your own saved ctx file after a system crash. It's a simple edit. I just added the RsFileIO.LoadSystem('<default>') line from the init.js with my ctx value in it to the reset.js.. Here it is i...
by stan
15 Sep 2019, 21:48
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 569
Views: 39398

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

the problem is they both use left click. right click closes edit and the widget. The pe selection is dyna pick and uses left mouse button state so a drag works to select.. It's not that easy to get right each time, rather finicky to use that way. I had a system alert in your script to see if it was ...
by stan
15 Sep 2019, 18:53
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 569
Views: 39398

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

I put the priority on background widget controller up to 5 in mouse tool and the left click got through. this is on a stock ts std version.
by stan
14 Sep 2019, 22:33
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 569
Views: 39398

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

I think this "mesh modifiers package/apply pivot transform to mesh" is the Flatten axis tool in the freeze transform script. I've tried both to get the same result. It tells you what it does. I'm trying to figure out a good method to get rotated objects in world coords to give the bbox positions. So...
by stan
08 Sep 2019, 18:42
Forum: Scripts and SDK
Topic: Multi Snap for workspace
Replies: 3
Views: 659

Re: Multi Snap for workspace

To be honest I already have a tool to do that
axistool.jpg
After first using this snap tool it was the first thing I used to get objects to snap to the BBox positions.
I'm thinking I never did get it working with object space yet. I have to see if I can get that working.
by stan
08 Sep 2019, 18:28
Forum: TechForum
Topic: How do you setup Radio controls?
Replies: 8
Views: 271

Re: How do you setup Radio controls?

In Clinton's version he added to the name 'Alert' using the choice, creating your file names. The choice being the radio button value. If you look at mine it has Norm or someone code in it, it was part of the 'Matrix Info" script object in the library. I created a switch to read which value triggere...
by stan
08 Sep 2019, 13:57
Forum: TechForum
Topic: How do you setup Radio controls?
Replies: 8
Views: 271

Re: How do you setup Radio controls?

this is one way, change radio button the press enter.
ExampleDone.RsObj
(17.26 KiB) Downloaded 8 times
by stan
07 Sep 2019, 18:03
Forum: Scripts and SDK
Topic: Multi Snap for workspace
Replies: 3
Views: 659

Multi Snap for workspace

Here is script originally developed by Clinton with a new front end widget system to snap object to object, vertex to object, axis to object or vertex, face or edge. etc.... MultiSnap.jpg MultiSnapInstaller.RsObj once left clicking icon to start the target widget appears..if you feel you made a mist...
by stan
05 Sep 2019, 20:36
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 569
Views: 39398

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Give it a go.. To close the widget at the moment use 'shift RB' once you've left clicked to select your target object, point, face, middle button click. to get value . widget changes to source mode..same method to select and get value, one or two spin clicks of mouse wheel snaps ..rinse and repeat. ...
by stan
05 Sep 2019, 17:20
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 569
Views: 39398

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

with a version made to get the target first all functions seem to work. I noticed I still had the old 'snap' node but it still works with axis. It doesn't care if 'affectselected' is on and so is 'affectpivotonly'. Because you can keep selecting objects and send them to target. works like that for p...