Search found 2803 matches

by Draise
13 Jul 2018, 19:48
Forum: Finished ArtWork
Topic: What a cube inspires.
Replies: 1
Views: 53

What a cube inspires.

Sculpting in Bforartists.
by Draise
06 Jul 2018, 13:57
Forum: tS 6.6
Topic: where are the architectural models????
Replies: 1
Views: 177

Re: where are the architectural models????

Architectural? The ones from 6.6?
by Draise
04 Jul 2018, 14:56
Forum: General Discussion
Topic: Blender is growing ears...
Replies: 1
Views: 226

Re: Blender is growing ears...

I will consider it with ears and legs and wings when nodal particles and procedural non-destructive modeling and animation become a thing in Blender - and the viewport rivals Unreal Engine in performance and auto LOD'ing and other realtime effects. But it's moving at a decent pace.
by Draise
03 Jul 2018, 22:09
Forum: General Discussion
Topic: The hype is over....
Replies: 6
Views: 124

Re: The hype is over....

I think it's just a cycle. Some currencies will die, other will keep growing and go through it's cycles and/or mining methods.
by Draise
27 Jun 2018, 18:50
Forum: Work in Progress
Topic: CHALLENGE_Up There
Replies: 15
Views: 727

Re: CHALLENGE_Up There

Nice ending, simple but to the point. Good work on the tires, as mentioned and thanks for sharing how you did it!
by Draise
20 Jun 2018, 23:51
Forum: TechForum
Topic: Atom - opensource script software that you can mod
Replies: 0
Views: 394

Atom - opensource script software that you can mod

Atom is the best opensource scripting software I've found… and I just managed to download and install a cool way to compare documents and get an overview of the code, you can mod this thing! How cool is that!? I wish I knew about this a good year ago. I would have saved so much time…
by Draise
11 Jun 2018, 00:01
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 230

Re: Client: Pavco

Out of 45 hours a video only 5 to 10 is modeling. And subcontracting modelers is not complicated and cheap. Many models are online free too. That's the easy part. The bottleneck has been animation/rigging and exporting to render. I've fixed the export bottleneck and optimized the animation work flow...
by Draise
09 Jun 2018, 16:07
Forum: Work in Progress
Topic: CHALLENGE_Up There
Replies: 15
Views: 727

Re: CHALLENGE_Up There

Nice work on the tires.
by Draise
08 Jun 2018, 23:47
Forum: Finished ArtWork
Topic: #ArtvsArtists - U3DA Style!
Replies: 3
Views: 197

Re: #ArtvsArtists - U3DA Style!

Thanks guys. You could make one too! I like seeing the face and the art behind it. It's a completely new perspective.
by Draise
07 Jun 2018, 20:50
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 230

Re: Client: Pavco

Oh a bunch of things. This project was more about things "NOT" to do too. I hear you. -Don't start work without a contract -Don't export FBX rigs with animation, first export mesh/rig then rig/animation. This is x5 to x10 times more efficient on processors -UV before export -Don't apply SDS before e...