Search found 2798 matches

by Draise
20 Jun 2018, 23:51
Forum: TechForum
Topic: Atom - opensource script software that you can mod
Replies: 0
Views: 40

Atom - opensource script software that you can mod

Atom is the best opensource scripting software I've found… and I just managed to download and install a cool way to compare documents and get an overview of the code, you can mod this thing! How cool is that!? I wish I knew about this a good year ago. I would have saved so much time…
by Draise
11 Jun 2018, 00:01
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 190

Re: Client: Pavco

Out of 45 hours a video only 5 to 10 is modeling. And subcontracting modelers is not complicated and cheap. Many models are online free too. That's the easy part. The bottleneck has been animation/rigging and exporting to render. I've fixed the export bottleneck and optimized the animation work flow...
by Draise
09 Jun 2018, 16:07
Forum: Work in Progress
Topic: CHALLENGE_Up There
Replies: 8
Views: 339

Re: CHALLENGE_Up There

Nice work on the tires.
by Draise
08 Jun 2018, 23:47
Forum: Finished ArtWork
Topic: #ArtvsArtists - U3DA Style!
Replies: 3
Views: 181

Re: #ArtvsArtists - U3DA Style!

Thanks guys. You could make one too! I like seeing the face and the art behind it. It's a completely new perspective.
by Draise
07 Jun 2018, 20:50
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 190

Re: Client: Pavco

Oh a bunch of things. This project was more about things "NOT" to do too. I hear you. -Don't start work without a contract -Don't export FBX rigs with animation, first export mesh/rig then rig/animation. This is x5 to x10 times more efficient on processors -UV before export -Don't apply SDS before e...
by Draise
07 Jun 2018, 16:10
Forum: Work in Progress
Topic: CHALLENGE_Up There
Replies: 8
Views: 339

Re: CHALLENGE_Up There

I want it, but it might have to be a one evening/one morning type job.
by Draise
07 Jun 2018, 16:09
Forum: Draises TrueSpaces
Topic: Client: Pavco
Replies: 7
Views: 190

Re: Client: Pavco

Hey buddy, man, what a late response! The city ditch in fact was a bunch of free models I hacked together and modified for what I needed. Sculpting in BFA/Blender is easy to modify and push/pull what you need from pre-existing models. Finally, last fixes for the last 10 videos for a new client. What...
by Draise
23 May 2018, 12:20
Forum: Repositorium
Topic: truespace compositing nodes released
Replies: 16
Views: 2694

Re: truespace compositing nodes released

That's quite nifty. It's cool to see the realyime viewport get some nodal love.
I have to admit I used your nodes mostly in materials.
by Draise
22 May 2018, 20:51
Forum: Work in Progress
Topic: Project: OO - WIP - Finished
Replies: 10
Views: 653

Re: Project: OO - WIP

This project is done! Proud to present a fun project of a happy client that we did for them mostly entirely in Bforartists. We made graphics in Krita and Flash CS3 and Inkscape, then built the rest with Blender/Bforartists and animated and rendered the rest with Bforartists. We put in post Motionblu...
by Draise
21 May 2018, 14:08
Forum: Repositorium
Topic: tS7.61 Save RsScn Incrementally
Replies: 4
Views: 170

Re: tS7.61 Save RsScn Incrementally

I've lost track of all the updates! But for this feature alone I think it might be time for an upgrade.