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by trueBlue
9 minutes ago
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

For me when I had it set at 1 second the Status message, "Rendering..." got stuck and nothing rendered for several minutes.
by trueBlue
Today, 01:32
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Okay thanks!
Save Time 0.100 does not work.
Now that I finally used it, I do not think Preview Setting was a good choice.
Bucket Rendering?
Here is the update:
by trueBlue
Yesterday, 23:52
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Okay what should I name that section?
What timer? To enable it, add seconds?
Default panel.PNG
by trueBlue
Yesterday, 19:13
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Sorry for being dense here, I have not used neither of these features. Are they for the Render Passes? If so why is the Open Render Pass Panel button at the top? Is this the way it should be? Denoise Settings Chrominance - Color Noise control Luminance - Brightness Noise control Mix - Proportion of ...
by trueBlue
Yesterday, 17:07
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Yay! Are you seeing the light at the end of the tunnel? I would like to make one last change to the Default and Setup panels Originaly the Default panel used to be called the Render Settings As I put together words to describe the YafaRay4tS features and use, I am not so sure that Additional Setting...
by trueBlue
Yesterday, 04:29
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Yes it is the same. It's just so the file dialog picks the name "Image" verses "Display".
Sadly though ii comes with the RsScn file type. Image.RsScn Want to explore your plugin and see if there is a better way.
by trueBlue
Yesterday, 02:08
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Beautiful! You know better about the size limit. My only goal was to make look good. This is what I came up with for the LMB command: Library2.DlgGenericSave('', Space.CurrentScene() + "/YafaRay4tS/tSDisplay/Image", 3) Copied the Display node, renamed it to 'Image', and hooked it up to the FileName ...
by trueBlue
15 Jul 2018, 22:26
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Not sure what you mean. I know what you mean being path dependent. I did not know how to incorporate into your script.
by trueBlue
15 Jul 2018, 19:20
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

Not sure how your Convert Format works with the BMPTransmitter.
I was thinking about doing something like this:
Capture.PNG
Which is just a copy of your Convert Format renamed to Image.
That way it shows in the dialog as an Image
by trueBlue
15 Jul 2018, 18:09
Forum: Rendering
Topic: Yafaray4tS v0.9.0
Replies: 577
Views: 13903

Re: Yafaray4tS v0.9.0

I was thinking that you could use that command that use to be on the Display viewer.
tS Save As dialog ?
Would something like this work?

Code: Select all

Activity.Run(Space.CurrentScene() + "/YafaRay4tS/GetRenderFile");
Vray has Render to File on it's viewer.
Vray.SaveToFile('')
Vray R2F.PNG