Search found 42 matches
- 08 Jun 2017, 12:52
- Forum: General Discussion
- Topic: Transfer tS to new pc?
- Replies: 9
- Views: 5806
Re: Transfer tS to new pc?
lolz, well I grew up in Mapua right by Nelson, half way to Motueka! I am half kiwi though, at age 13 I moved to Colombia and my mother is from Colombia. I do not have a kiwi accent anymore, it is a neutral American/Canadian/British/Kiwi accent. Hahha, great to see a TS user also from down there in ...
- 07 Jun 2017, 14:10
- Forum: Work in Progress
- Topic: Wizardly Works in progress!
- Replies: 2
- Views: 2789
Wizardly Works in progress!
Hola Amigos! It's been a while since I did much work with trueSpace and only recently have I installed it on my windows 10 machine. trueSpace is still buggy and glitchy as it ever was, temperamental and challenging to work with just like any creative eccentric genius! But what a joy using it tS with...
- 07 Jun 2017, 09:31
- Forum: General Discussion
- Topic: Transfer tS to new pc?
- Replies: 9
- Views: 5806
Re: Transfer tS to new pc?
LOL - Yeah I'm from New Zealand. Actually I was born in England but my family came here when I was 5 years old. I live in the Nelson area now at the top of the South Island. I've lived here on and off for most of my life.Draise wrote:Wait what.. you're from New Zealand!? I grew up there!!!
Where are you from?
- 30 Mar 2017, 11:20
- Forum: Finished ArtWork
- Topic: CG Animation
- Replies: 6
- Views: 5236
Re: "Stop-Motion" CG Paper-Cutout Animation
Ha that's cool! Simple and very effective, I love it!
- 30 Mar 2017, 11:01
- Forum: General Discussion
- Topic: Transfer tS to new pc?
- Replies: 9
- Views: 5806
Re: Transfer tS to new pc?
First, great to have you back Wizard! :bananacheers: Please share your current work with us if possible! Your work certainly is an inspiration to me, especially when the Monthly contest at Caligari was around. I hope you visit more often. Steinie Hi Bob! Thanks for the kind words. Good to see you'r...
- 25 Mar 2017, 01:05
- Forum: General Discussion
- Topic: Transfer tS to new pc?
- Replies: 9
- Views: 5806
Re: Transfer tS to new pc?
Thank you very much Emmanual. I have a music video project in mind and I'm wanting to try adding some 3d background elements with live action greenscreened in front. tS would be ideal for creating the elements I need plus helping to refresh my 3d skills. Thanks Finis, your desire to help also helps ...
- 22 Mar 2017, 04:27
- Forum: General Discussion
- Topic: Transfer tS to new pc?
- Replies: 9
- Views: 5806
Transfer tS to new pc?
Hey guys, yes it's me back again after so long away. It's great to see these forums are still being supported and to see so many old familiar names! I must confess that I feel like a bit of a user as I've only come here because I want something - I know, I'm a total lowlife. Anyway, I'd like to rein...
- 09 Feb 2015, 07:26
- Forum: Rendering
- Topic: vray shadow catcher shader?
- Replies: 2
- Views: 3740
Re: vray shadow catcher shader?
Thanks for response. And thanks for the help. I suspected as much but I haven't got to where I am today without finding out that trueSpace has all sorts of tricks up its... er ... sleeves! I like your suggestion for a work around but I've redesigned the shot so the shadow won't be in view. Figuring ...
- 05 Feb 2015, 06:37
- Forum: Rendering
- Topic: vray shadow catcher shader?
- Replies: 2
- Views: 3740
vray shadow catcher shader?
Howdy ya'll - Here I am back again on one of my occasional visits to your great forums. And I'm wondering.... in tS7.6 on the model side using Lightworks there is a shader called a shadowcatcher. I'm wondering if anyone knows of a similar shader that works for the same purpose when rendering with tS...
- 18 Apr 2014, 08:35
- Forum: Materials
- Topic: vertex pixel shader?
- Replies: 15
- Views: 11964
Re: vertex pixel shader?
Excellent! That's brilliant Clinton. I managed to achieve a similar result by animating the zMult attribute but I had to manually update the pixel cloud for every frame. Guess I'm not as clever as you!! Here's a rough version of the loge sequence I've been playing with. The pixel cloud section runs ...