Public Member Functions | |
| HRESULT | RenderTsScene () |
| HRESULT | RenderRScene (VARIANT bsViewName, VARIANT iObjectOnly) |
| HRESULT | OpenVrayPanel () |
| HRESULT | OpenVrayView (VARIANT bsViewName, VARIANT iWidth, VARIANT iHeight) |
| HRESULT | SaveToFile (VARIANT bsSaveFile) |
| HRESULT | RenderRSceneArea (VARIANT bsViewName, VARIANT iLeft, VARIANT iTop, VARIANT iRight, VARIANT iBottom) |
| HRESULT | RenderRSceneAnim (VARIANT bsViewName, VARIANT iObjectOnly) |
| HRESULT | CycleMaterialEditorPreviewGeometry () |
| HRESULT | ResetMaterialEditorShader (VARIANT bsShaderName) |
| HRESULT IRiVray::RenderTsScene | ( | ) |
Renders scene currently seen in modeler.
Example:
Vray.RenderTsScene();
| HRESULT IRiVray::RenderRScene | ( | VARIANT | bsViewName, | |
| VARIANT | iObjectOnly | |||
| ) |
Renders scene currently seen in workspace.
| bsViewName | [in] Name of view displayed in window title bar. Can be blank. | |
| iObjectOnly | [in] Specifies if only selected object will be rendered.
|
Vray.RenderRScene('Vray render view', 0);
| HRESULT IRiVray::OpenVrayPanel | ( | ) |
Opens Vray settings panel.
Vray.OpenVRayPanel();
| HRESULT IRiVray::OpenVrayView | ( | VARIANT | bsViewName, | |
| VARIANT | iWidth, | |||
| VARIANT | iHeight | |||
| ) |
Opens Vray view.
| bsViewName | [in] Name of view displayed in window title bar. Can be blank. | |
| iWidth | [in] Width of view in pixels (if 0, default width is used). | |
| iHidth | [in] Height of view in pixels (if 0, default height is used). |
Vray.OpenVrayView('Vray view', 800, 600);
| HRESULT IRiVray::SaveToFile | ( | VARIANT | bsSaveFile | ) |
Saves currently rendererd scene into specified file.
| bsSaveFile | [in] File name to which scene is to be written.
|
Vray.SaveToFile('C:\\Vray renders\\render.bmp');
| HRESULT IRiVray::RenderRSceneArea | ( | VARIANT | bsViewName, | |
| VARIANT | iLeft, | |||
| VARIANT | iTop, | |||
| VARIANT | iRight, | |||
| VARIANT | iBottom | |||
| ) |
Renders specified area of workspace scene.
| bsViewName | [in] Name of view displayed in window title bar. | |
| iLeft | [in] Left edge of rendered area. | |
| iTop | [in] Top edge of rendered area. | |
| iRight | [in] Right edge of rendered area. | |
| iBottom | [in] Bottom edge of rendered area. |
PhotoMaterialEditor.RegisterVRayPackage();
Vray.RenderRSceneArea('Vray view', 100, 100, 500, 300);
| HRESULT IRiVray::RenderRSceneAnim | ( | VARIANT | bsViewName, | |
| VARIANT | iObjectOnly | |||
| ) |
Renders animated sequence of workspace scene.
| bsViewName | [in] Name of view displayed in window title bar. | |
| iObjectOnly | [in] Specifies if only selected object will be rendered.
|
Vray.OpenVrayView('Vray view', 1);
| HRESULT IRiVray::CycleMaterialEditorPreviewGeometry | ( | ) |
Cycle through vray material editor color preview shape type.
Vray.CycleMaterialEditorPreviewGeometry();
| HRESULT IRiVray::ResetMaterialEditorShader | ( | VARIANT | bsShaderName | ) |
Reset specified material editor shader.
| bsShaderName | [in] Shader name to reset.
|
Vray.ResetMaterialEditorShader('Color');
1.5.5