IRiAnimClip Interface Reference

Inherits IDispatch.

List of all members.

Public Member Functions

HRESULT ClipRemove ([in] BSTR bszNodeName,[in] BSTR bszClipName)
HRESULT ClipRename ([in] BSTR bszNodeName,[in] BSTR bszClipName,[in] BSTR bszNewClipName)
HRESULT DisableClip ([in] BSTR bszNodeName,[in] BSTR bszClipName,[in] VARIANT vDisableStatus)
HRESULT SetProceduralClip ([in] BSTR bszNodeName,[in] BSTR bszClipName,[in] VARIANT vProceduralStatus)
HRESULT RazorClips ([in] BSTR bszNodeName,[in] RtTime tTime)
HRESULT ClipReverse ([in] BSTR bszNodeName,[in] BSTR bszClipName)
HRESULT GenerateKeyframes ([in] BSTR bszNodeName)
HRESULT SetKeyFrame ([in] BSTR bszNodeName,[in] BSTR bszAnimClip,[in] BSTR bszAnimAttrName,[in]RtTime timeT)

Properties

BSTR * ClipCreate ([in] BSTR bszNodeName,[in] BSTR bszTrackId) [get]


Detailed Description

The IRiAnimClip interface provides functionality for manipulating clips in animation.

Root-level name in the scripting engine's name space: RsAnimClip

Member Function Documentation

HRESULT IRiAnimClip::ClipRemove ( [in] BSTR  bszNodeName,
[in] BSTR  bszClipName 
)

Remove clip from object.

Parameters:
[in] bszNodeName Object identification.
[in] bszClipName Specifies the clip which should be removed from object.
    var owner = System.ThisOwner();
    var target = owner + '/Cylinder, 2';
    RsAnimClip.ClipRemove(target,'AnimClip');

HRESULT IRiAnimClip::ClipRename ( [in] BSTR  bszNodeName,
[in] BSTR  bszClipName,
[in] BSTR  bszNewClipName 
)

Rename clip.

Parameters:
[in] bszNodeName Object identification
[in] bszClipName Specifies the clip which should be renamed
[in] bszNewClipName New name
    var owner = System.ThisOwner();
    var target = owner + '/Cylinder, 2';
    RsAnimClip.ClipRename(target,'AnimClip','MyAnimClip1');

HRESULT IRiAnimClip::DisableClip ( [in] BSTR  bszNodeName,
[in] BSTR  bszClipName,
[in] VARIANT  vDisableStatus 
)

Disable or enable clip. Disabled clips are ignored when evaluating animation.

Parameters:
[in] bszNodeName Object identification.
[in] bszClipName Specifies the clip which should be disabled/enabled.
[in] vDisableStatus true (disabled), false ( enabled).
    var owner = System.ThisOwner();
    var target = owner + '/Cylinder, 2';
    RsAnimClip.DisableClip(target,'AnimClip',true);

HRESULT IRiAnimClip::SetProceduralClip ( [in] BSTR  bszNodeName,
[in] BSTR  bszClipName,
[in] VARIANT  vProceduralStatus 
)

Set or clear procedural state for clip.

Parameters:
[in] bszNodeName Object identification.
[in] bszClipName Specifies the clip which state should be changed.
[in] vProceduralStatus true ( procedural), false ( keyframe).
    var owner = System.ThisOwner();
    var target = owner + '/Cylinder, 2';
    RsAnimClip.SetProceduralClip(target,'AnimClip',true);

HRESULT IRiAnimClip::RazorClips ( [in] BSTR  bszNodeName,
[in] RtTime  tTime 
)

Razor clips. Slices current selected clip(s) at frame number specified.

Parameters:
[in] bszNodeName Object identification.
[in] tTime Specifies the time(frame number) where clips razor.
    var owner = System.ThisOwner();
    var target = owner + '/Cylinder, 2';
    RsAnimClip.RazorClips(target, 120);

HRESULT IRiAnimClip::ClipReverse ( [in] BSTR  bszNodeName,
[in] BSTR  bszClipName 
)

Reverse clip.

Parameters:
[in] bszNodeName Object identification.
[in] bszClipName Specifies the clip.
    RsAnimClip.ClipReverse(target,'AnimClip');

HRESULT IRiAnimClip::GenerateKeyframes ( [in] BSTR  bszNodeName  ) 

Generate keyframes for object using physical simulation. Keyframes are recorded in the procedural clips.

Parameters:
[in] bszNodeName Object identification.
    RsAnimClip.GenerateKeyframes(target);

HRESULT IRiAnimClip::SetKeyFrame ( [in] BSTR  bszNodeName,
[in] BSTR  bszAnimClip,
[in] BSTR  bszAnimAttrName,
[in] RtTime  timeT 
)

Set keyframe to specified clip.

New keyframe values are evaluated from the current state of object and the animation context at given time.
Keyframes are storied in selected clip of editable track.
Default animation structures are created in case that object has not been animated.

Parameters:
[in] bszNodeName Animated encapsulator node.
[in] bszAnimClip Clip where new keyframe is set.
[in] bszAttr Name of attribe relative to animated encapsulator space.
[in] time Frame value in which keyframe(s) are set.
    var owner = System.ThisOwner();
    var target = owner + '/Cylinder, 2';
    RsAnimClip.SetKeyFrame(target,'AnimClip','Matrix',120);


Property Documentation

BSTR* IRiAnimClip::ClipCreate([in] BSTR bszNodeName, [in] BSTR bszTrackId) [get]

Create new clip and add it to object's track.

Parameters:
[in] bszNodeName Object identification.
[in] bszTrackId Specifies the track where new clip is added.
[out,retval] pVal Returns name of newly created clip.
    var owner = System.ThisOwner();
    var target = owner + '/Cube';
    var textV = RsAnimClip.ClipCreate(target,'Track01');
    System.Alert(textV);


Generated on Wed May 20 21:32:14 2009 for trueSpace7.6 SDK by  doxygen 1.5.5