Public Member Functions | |
| HRESULT | ProcessNode (IRsNode *pNode) |
| HRESULT | SetFilterFlags (RtUlong flags) |
| HRESULT | SetDynamicLocks (IRdIkLocks *spLocks) |
| HRESULT | SetTransformMatrix (IRdMatrixf *pTransform) |
| HRESULT | GetSkeletonMesh (IRdMesh **ppMesh) |
| HRESULT | AttachHighliteColors (RtUlong dwColor) |
| HRESULT | SetSkeleton (IRsNode *pSkeleton) |
| HRESULT | ComputeSkeletonMesh (IRdSkeleton *pSkeleton, IRdMesh **ppMesh) |
| HRESULT IRfSkeletonRendererSet::ProcessNode | ( | IRsNode * | pNode | ) |
Add node mesh representation into output.
| pNode | Skeleton object node. |
| HRESULT IRfSkeletonRendererSet::SetFilterFlags | ( | RtUlong | flags | ) |
Set skeleton object filtering flags.
| HRESULT IRfSkeletonRendererSet::SetDynamicLocks | ( | IRdIkLocks * | spLocks | ) |
Set dynamic locks
| spLocks | dynamic Locks |
| HRESULT IRfSkeletonRendererSet::SetTransformMatrix | ( | IRdMatrixf * | pTransform | ) |
Set skeleton transform matrix.
| pTransform | Transform matrix |
| HRESULT IRfSkeletonRendererSet::GetSkeletonMesh | ( | IRdMesh ** | ppMesh | ) |
Return calculated skeleton mesh.
| ppMesh | Calculated mesh. |
| HRESULT IRfSkeletonRendererSet::AttachHighliteColors | ( | RtUlong | dwColor | ) |
Change color of last object to specified color.
| dwColor | Color to apply |
| HRESULT IRfSkeletonRendererSet::SetSkeleton | ( | IRsNode * | pSkeleton | ) |
Set skelton.
| pSkeleton | Skeleton node. |
| HRESULT IRfSkeletonRendererSet::ComputeSkeletonMesh | ( | IRdSkeleton * | pSkeleton, | |
| IRdMesh ** | ppMesh | |||
| ) |
Compute whole skeleton mesh.
| pSkeleton | Skeleton node. | |
| ppMesh | Skeleton mesh |
1.5.5