IRfD3DSerialization Interface Reference
Inherits IUnknown, and IUnknown.
List of all members.
|
Public Member Functions |
| HRESULT | GetAnyScene ([in] IRsObject *pObject,[out, retval] IRsNode **ppSpace3DNode) |
| HRESULT | DeleteSceneLights ([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) |
| HRESULT | CreateSceneLightsList ([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) |
| HRESULT | AddSceneLightsFromList ([in] IRsNode *pSceneNode,[in] IRsObjectList *pObjList) |
| HRESULT | DestroyObjectsInList ([in] IRsObjectList *pObjList) |
| HRESULT | SaveSceneLightsList ([in] IRsFileHandle *pRsFileHandle,[in] IRsObjectList *pObjList) |
| HRESULT | SaveSceneLights ([in] BSTR bstrFileName,[in] BSTR bstrAuthor,[in] BSTR bstrDescr,[in] IRdBitmap *pThumbnail,[in] IRsNode *pScene) |
| HRESULT | LoadSceneLightsList ([in] IRsFileHandle *pRsFileHandle,[out, retval] IRsObjectList **ppObjList) |
| HRESULT | GetAnyScene ([in] IRsObject *pObject,[out, retval] IRsNode **ppSpace3DNode) |
| HRESULT | DeleteSceneLights ([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) |
| HRESULT | CreateSceneLightsList ([in] IRsNode *pSceneNode,[out, retval] IRsObjectList **ppObjList) |
| HRESULT | AddSceneLightsFromList ([in] IRsNode *pSceneNode,[in] IRsObjectList *pObjList) |
| HRESULT | DestroyObjectsInList ([in] IRsObjectList *pObjList) |
| HRESULT | SaveSceneLightsList ([in] IRsFileHandle *pRsFileHandle,[in] IRsObjectList *pObjList) |
| HRESULT | SaveSceneLights ([in] BSTR bstrFileName,[in] BSTR bstrAuthor,[in] BSTR bstrDescr,[in] IRdBitmap *pThumbnail,[in] IRsNode *pScene) |
| HRESULT | LoadSceneLightsList ([in] IRsFileHandle *pRsFileHandle,[out, retval] IRsObjectList **ppObjList) |
Detailed Description
IRfD3DSerialization.
Member Function Documentation
| HRESULT IRfD3DSerialization::GetAnyScene |
( |
[in] IRsObject * |
pObject, |
|
|
[out, retval] IRsNode ** |
ppSpace3DNode | |
|
) |
| | |
Try find the scene object from given input. If not found, get the current scene.
- Parameters:
-
- Returns:
- ppSpace3DNode [out,retval] .
| HRESULT IRfD3DSerialization::DeleteSceneLights |
( |
[in] IRsNode * |
pSceneNode, |
|
|
[out, retval] IRsObjectList ** |
ppObjList | |
|
) |
| | |
Delete current scene lights.
- Parameters:
-
| pSceneNode | [in] Specify the scene node for which you want to delete the lights. |
- Returns:
- ppObjList [out, retval] If you specify this parameter, the lights will not be deleted, but only moved into this list.
Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::CreateSceneLightsList |
( |
[in] IRsNode * |
pSceneNode, |
|
|
[out, retval] IRsObjectList ** |
ppObjList | |
|
) |
| | |
Create current scene lights list.
- Parameters:
-
| pSceneNode | [in] Specify the scene node that you want to scan for the lights. |
- Returns:
- ppObjList [out, retval] Returns reference list of the scene lights.
Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::AddSceneLightsFromList |
( |
[in] IRsNode * |
pSceneNode, |
|
|
[in] IRsObjectList * |
pObjList | |
|
) |
| | |
Add lights from list into specified scene.
- Parameters:
-
| pSceneNode | [in] Specify the scene node into which you want add the lights. |
| pObjList | [in] Specify the lights list. |
- Returns:
- Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::DestroyObjectsInList |
( |
[in] IRsObjectList * |
pObjList |
) |
|
Call to destroy the lights in the object list
Save scene lights into specified file handle. Method creates Tags and RsObj chunks if they don't exist. If the chunks exists, then they are only adapted.
- Parameters:
-
| pRsFileHandle | [in] File handle to which the scene should be written |
| pObjList | [in] the scene lights list object |
- Returns:
- Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::SaveSceneLights |
( |
[in] BSTR |
bstrFileName, |
|
|
[in] BSTR |
bstrAuthor, |
|
|
[in] BSTR |
bstrDescr, |
|
|
[in] IRdBitmap * |
pThumbnail, |
|
|
[in] IRsNode * |
pScene | |
|
) |
| | |
Save scene lights to specified file.
- Parameters:
-
| bstrFileName | [in] Desired filename. |
| bstrAuthor | [in] Author of the file. |
| bstrDescr | [in] File description. |
| pThumbnail | [in] Thumbnail. |
| pScene | [in] Scene that lights is to be saved. If NULL, the current one will be used. |
- Returns:
- Standard HRESULT processing can be applied to the result.
Load scene lights list from specified file handle.
- Parameters:
-
| pRsFileHandle | [in] File handle from which the scene lights should be read. |
- Returns:
- ppScene [out, retval] The scene object if successfully loaded.
Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::GetAnyScene |
( |
[in] IRsObject * |
pObject, |
|
|
[out, retval] IRsNode ** |
ppSpace3DNode | |
|
) |
| | |
Try find the scene object from given input. If not found, get the current scene.
- Parameters:
-
- Returns:
- ppSpace3DNode [out,retval] .
| HRESULT IRfD3DSerialization::DeleteSceneLights |
( |
[in] IRsNode * |
pSceneNode, |
|
|
[out, retval] IRsObjectList ** |
ppObjList | |
|
) |
| | |
Delete current scene lights.
- Parameters:
-
| pSceneNode | [in] Specify the scene node for which you want to delete the lights. |
- Returns:
- ppObjList [out, retval] If you specify this parameter, the lights will not be deleted, but only moved into this list.
Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::CreateSceneLightsList |
( |
[in] IRsNode * |
pSceneNode, |
|
|
[out, retval] IRsObjectList ** |
ppObjList | |
|
) |
| | |
Create current scene lights list.
- Parameters:
-
| pSceneNode | [in] Specify the scene node that you want to scan for the lights. |
- Returns:
- ppObjList [out, retval] Returns reference list of the scene lights.
Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::AddSceneLightsFromList |
( |
[in] IRsNode * |
pSceneNode, |
|
|
[in] IRsObjectList * |
pObjList | |
|
) |
| | |
Add lights from list into specified scene.
- Parameters:
-
| pSceneNode | [in] Specify the scene node into which you want add the lights. |
| pObjList | [in] Specify the lights list. |
- Returns:
- Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::DestroyObjectsInList |
( |
[in] IRsObjectList * |
pObjList |
) |
|
Call to destroy the lights in the object list
Save scene lights into specified file handle. Method creates Tags and RsObj chunks if they don't exist. If the chunks exists, then they are only adapted.
- Parameters:
-
| pRsFileHandle | [in] File handle to which the scene should be written |
| pObjList | [in] the scene lights list object |
- Returns:
- Standard HRESULT processing can be applied to the result.
| HRESULT IRfD3DSerialization::SaveSceneLights |
( |
[in] BSTR |
bstrFileName, |
|
|
[in] BSTR |
bstrAuthor, |
|
|
[in] BSTR |
bstrDescr, |
|
|
[in] IRdBitmap * |
pThumbnail, |
|
|
[in] IRsNode * |
pScene | |
|
) |
| | |
Save scene lights to specified file.
- Parameters:
-
| bstrFileName | [in] Desired filename. |
| bstrAuthor | [in] Author of the file. |
| bstrDescr | [in] File description. |
| pThumbnail | [in] Thumbnail. |
| pScene | [in] Scene that lights is to be saved. If NULL, the current one will be used. |
- Returns:
- Standard HRESULT processing can be applied to the result.
Load scene lights list from specified file handle.
- Parameters:
-
| pRsFileHandle | [in] File handle from which the scene lights should be read. |
- Returns:
- ppScene [out, retval] The scene object if successfully loaded.
Standard HRESULT processing can be applied to the result.